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  1. #151
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Quote Originally Posted by DesFenrir View Post
    I find the class functions very well and does adequate dps for its role. I think people are disappointed that it doesn't have game breaking dps. Instead it's a solid and reasonable tank class for people who tank, not try to be pseudo dps.
    Game breaking? Even before the removal of Double Dark arts, it already had lower damage than WAR while being unable to sustain it for all but a short period of time. After the removal, not only is our damage now considerably lower, but our sustain hasn't changed at all, leaving us likely to be the worst DPS of the tanks over the period of a fight.

    But that's not even close to what matters most. What matters most is our mediocrity as a main tank, while completely lacking utility and value as an off tank.

    We don't survive as well as the other tanks, we don't support as well as the other tanks, we don't even do damage as well as the other tanks. What do we do?
    (0)

  2. #152
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kiteless View Post
    Game breaking? Even before the removal of Double Dark arts, it already had lower damage than WAR while being unable to sustain it for all but a short period of time. After the removal, not only is our damage now considerably lower, but our sustain hasn't changed at all, leaving us likely to be the worst DPS of the tanks over the period of a fight.

    But that's not even close to what matters most. What matters most is our mediocrity as a main tank, while completely lacking utility and value as an off tank.

    We don't survive as well as the other tanks, we don't support as well as the other tanks, we don't even do damage as well as the other tanks. What do we do?
    Cloud Strife better then them all! Its the price we pay for edginess and the red aura.

    However yeah, we need "SOMETHING"
    (0)

  3. #153
    Player
    MoriSylvanos's Avatar
    Join Date
    Jul 2015
    Posts
    1
    Character
    Mori Sylvanos
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    Screw being reasonable. Classes always have things that are "unreasonable". Making DRK reasonable will still make it weaker.

    DRK is the only class that has a stance that increases attack damage, and it's sustained by MP. Then tell me why is it that DRK is not doing the most damage as a tank? Sustained DRK should have it. As far as spike, WAR gets that.

    As far as defense is concerned, to make DRK really stand out for that is to give it an way to "parry" magic attacks. It makes no sense that it can control the power of darkness, but still has to take a fireball to the face. Adding that form of mitigation will make it a preferred choice against primarily magic based bosses.
    (0)

  4. #154
    Player
    Instrumentality's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    413
    Character
    Eureka Evergarden
    World
    Excalibur
    Main Class
    Paladin Lv 70
    All I really want to be changed for DRK is a way to make the off tank TP situation more bearable. Very minor mitigation buffs aside (maybe 5% overall?), that is my biggest complaint with the job.

    I should not have to stop hitting an enemy after two minutes (2:10 if I'm lucky with TP regen I guess) to spam my magic ranged attack in melee distance on anything. If DRKs lasted 3:15 or 3:30 of sustained WS on an enemy while OTing that'd be much more acceptable.
    (0)
    My life while tanking is an existential hell from which there is no escape.

  5. #155
    Player
    shinros's Avatar
    Join Date
    Aug 2013
    Posts
    304
    Character
    Malakaz Vosoma
    World
    Odin
    Main Class
    Dark Knight Lv 84
    Quote Originally Posted by MoriSylvanos View Post
    Screw being reasonable. Classes always have things that are "unreasonable". Making DRK reasonable will still make it weaker.

    DRK is the only class that has a stance that increases attack damage, and it's sustained by MP. Then tell me why is it that DRK is not doing the most damage as a tank? Sustained DRK should have it. As far as spike, WAR gets that.

    As far as defense is concerned, to make DRK really stand out for that is to give it an way to "parry" magic attacks. It makes no sense that it can control the power of darkness, but still has to take a fireball to the face. Adding that form of mitigation will make it a preferred choice against primarily magic based bosses.
    That is a good idea actually if DRK could be a tank that can parry magic.
    (0)

  6. #156
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Thats the whole point of the evade on Dark dance, because Magic attacks can still be evaded but not tanked. Evade is a 100% mitigation if successful -_-. Granted Evade also has inherit issues of its own but are we not looking at the realities in front of us?
    (0)

  7. #157
    Player
    shinros's Avatar
    Join Date
    Aug 2013
    Posts
    304
    Character
    Malakaz Vosoma
    World
    Odin
    Main Class
    Dark Knight Lv 84
    Quote Originally Posted by Hundred View Post
    Thats the whole point of the evade on Dark dance, because Magic attacks can still be evaded but not tanked. Evade is a 100% mitigation if successful -_-. Granted Evade also has inherit issues of its own but are we not looking at the realities in front of us?
    Problem is evade is not exactly reliable its the same reason warrior's don't really take feather foot.
    (0)

  8. #158
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by shinros View Post
    Problem is evade is not exactly reliable its the same reason warrior's don't really take feather foot.
    Neither is parry. Evade is more potent mitigation but less reliable to proc works on magical & physical,, Parry has greater % chance to proc but mitigates less damage works solely on physical.

    The actual main reason we don't take fleet of foot is 1) The % chance is simply too low and we're served better by other cross class skills which can offer us equivalent if not greater mitigation, utility or damage 2) There have been encounters where you are not going to evade. Are there instances where I consider Fleet of Foot on my warrior? Sure but I'm not going to hot swap between pull and boss when its not necessary, that just slows down runs and you certainly don't have the privilege in trials either.


    Dark Dances long term viability is based on 1) Square figuring out where the % chance needs to be 2) Keeping their encounter Design with consideration for DRK's moving forward and any other possible Evade users they may introduce in the future speaking long term.
    (0)
    Last edited by Hundred; 07-04-2015 at 07:42 AM.

  9. #159
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Hundred View Post
    Neither is parry. This is a non-argument. Evade is more potent mitigation but less reliable to proc, Parry has greater % chance to proc but mitigates less damage.
    You can evade spells, but you can't parry them.

    Parry is a bad mechanic overall.

    Now if Dark Dance was:

    Parry spells, and attacks that take more than 10% of your life.

    That IS a good parry mechanic. No RNG involved.
    Quote Originally Posted by Hundred View Post
    ^ Missing the entire point of Dark Dance, Keen Flurry and Bullwark.
    P.S. I wasn't talking about those. I was talking about Parry as a mechanic, it can be made to not be RNG if implemented correctly. Bro.
    (0)
    Last edited by Nektulos-Tuor; 07-04-2015 at 07:59 AM.

  10. #160
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    ^ Missing the entire point of Dark Dance, Keen Flurry and Bullwark.
    (0)

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