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  1. #1
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80

    Please consider changing Gauss Barrel/Wanderer's Minuet

    It completely destroyed everything I loved about playing bard/machinist. The freedom to be mobile was what made ranged jobs for me in FFXIV.

    It feels so clunky the way it works now.

    I know there's a lot of negative feedback going around these forums about Machinist and Bard. I'm not asking for a buff for it, but please just consider bringing back the flavour to what made Bard (and now machinist) so unique. Losing the mobility has completely ruined the job for me.
    (28)

  2. #2
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    I am going to like this, and agree with you.

    To me they broke the number one game design rule. Don't change a class so much that it does not have the same flavor as before in a expansion.

    Yes, there is a option to not use it, but with the buff changes coming, you will be hurting yourself more not to do it.


    Instead of adding on to the class, and making the flavor of that class stronger, they changed the fun of the class and made it into this. Sure many people will find it fun, but I am mostly talking about myself and if I wanted a caster type. I would not be playing a bard.
    (11)

  3. #3
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Brd is at risk of becoming the new forum Smn if y'all keep posting all these identical threads.
    (1)
    When in doubt, assume sarcasm

  4. #4
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    I'm not sure I want to continue playing Bard with the whole WM thing. If they buff the damage to be comparable to other jobs I might.

    But seriously though, the idea of a job that can freely move and always get almost all of its damage 95% of the time sounds kinda broken to me.
    (0)

  5. #5
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    If WM was instant cast it would be more useful, most other classes that use stance changes don't have to put up with cast timers on the stance change itself and I find it grating and annoying that they force us to have such. But not sure if that alone would increase the DPS to be more inline with other DPS classes (excluding MCH which also needs improving). After then start tweaking/lowering the time it takes to cast skills while under WM in order to tweak the DPS output maybe yet retain the core principle of the WM skill which is cost to mobility to increase DPS.
    (2)
    Last edited by Snugglebutt; 07-04-2015 at 04:35 AM.

  6. #6
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Malevicton View Post
    Brd is at risk of becoming the new forum Smn if y'all keep posting all these identical threads.
    Summoner eventually got fixed and is in an incredibly good spot now. Your words are encouraging if anything.
    (16)

  7. #7
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    Quote Originally Posted by reality_check View Post
    It completely destroyed everything I loved about playing bard/machinist. The freedom to be mobile was what made ranged jobs for me in FFXIV.

    It feels so clunky the way it works now.

    I know there's a lot of negative feedback going around these forums about Machinist and Bard. I'm not asking for a buff for it, but please just consider bringing back the flavour to what made Bard (and now machinist) so unique. Losing the mobility has completely ruined the job for me.
    i'd also note, that after testing, my FC has determined that the damage is worse overall with gauss barrel on with mch. It's better to fight normally and only put the barrel on for gauss round and then take it back off again. It seems a massive waste, and hasn't been properly tested for usability really.
    (2)

  8. #8
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Lisotte View Post
    But seriously though, the idea of a job that can freely move and always get almost all of its damage 95% of the time sounds kinda broken to me.
    Funny you say that, because that's reality for all of the melee DPS jobs.

    Melee downtime barely even exists in this game as of now.
    (4)

  9. #9
    Player IfritReborn's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Kevvy Alexandros
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Can we just get it removed? If I wanted to roll a caster with cast times I would have. Remove WM/GB and roll the 20% into a trait and unlock those skills that rely on it. Please!!
    (11)

  10. #10
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    It's already being considered guys, lmao. Go look at the dev tracker.
    (1)



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