Quote Originally Posted by Ayrie View Post
The only real thing I would add is making royal road reset the cooldown of draw to like 15 seconds. As it is now... 1 min to pull off a Royal Road combo at a critical time in the fight... Unpredictable. As it stands, the only use I find for royal road in combat is to flush the double bole/spire.... You know, the worst card you could see shuffled just to come up again?
To be fair, under my proposed change this would be impossible to have occur.