Quote Originally Posted by Roxas_Andrade View Post
I guess this would be a good solution, but it's hard to be calculated. Since it is a skill that also reduces enmity (Quelling Strikes-style), it's hard to calculate the MP regen potency over 15sec of effect. It would have to change the potency of the skill everytime you change gear. Impossible.
A good solution would make the spell instant, recovers a MP percentage and halves enmity like Elusive Jump. A 90sec cooldown would be optimal.90sec cooldown would be optimal.
I forgot about the enmity reduction, to be frank. >__> Yes, giving it a dump rather than a Quelling-like application would suffice.