Quote Originally Posted by Xenos74 View Post
I'm sorry but there's nothing challenging about open world hunts other than the fact that the enemy will die in about 5 seconds from 100+ people mobbing it and you may not even be able to hit it once for credit

Now open world raids in other mmos were fun and challenging, but this current hunt system is far from that
The challenge isn't killing them, it's getting a good information network (joining the right linkshells, seperate hunt parties keeping each other updated etc) and being aware of when and where they spawn. Not everything in the game is about being able to kill stuff quick. But yeah instances are a ball-ache.