Lol @ this thread. The End.
Lol @ this thread. The End.
the issue, as others have pointed out and hopefull SE can see for itself, is that an Archer class and a Bard class are completely opposite spectrum in terms of play styles. One is DD, the other is completely support. People who are looking forward to playing a Bard in the future are NOT going to want to be a freaking DD...
why the HELL would they do this?!?!
edit: I also want to say that the old jobs were amazing, not only because they had an old lore feeling to them (major props to the original artistic designs from old FF games) but also because they played critical, fun and extremely interesting roles! They could just rework how songs get casted, or what energy is used when you play them... but don't trash the spirit of the job (which was DEFINITELY support).
Last edited by goonMagi; 09-22-2011 at 01:24 PM.
If you remember, they were trying to break away from "traditional" names and actions from the start, be we all see how much that was favored. So if its going to be a Final Fantasy title, why not call it what a healer has been this whole time, a white mage, why not call it what a mage has been this whole time, a black mage. It doesnt HAVE to be white mage or black mage, dragoon, or paladin, but calling them something else brings different connotation with it, upsetting the balance of the cult-fans expectations.However the infatuation with regurgitating things like White Mage, Black Mage, Thief, Bard, Paladin, Ranger, (Dragoon?)... is what is contributing to the hodgepodge that seemingly is being thrown at us(I am wary at a significant lack of communication about what they're planning with the patch around the corner, when in the past they seem excited to share details).
Edit: And why does it have to be a white mage; isn't a white mage the same as <insert main healer in any other rpg>? Yes. So rather than expanding upon a role fulfilled in a party(healer, tank, rdps, mdps, CC[if applicable]), they are jamming the square pegs(jobs) into the round holes(classes).
I guess if you never look more than two feet in front of you, nothing going on seems amiss.
Um... I am looking forward to playing a Bard AND want to be able to DD in-between casting buffs. But thanks for insinuating I'm not a person.the issue, as others have pointed out and hopefull SE can see for itself, is that an Archer class and a Bard class are completely opposite spectrums in terms of play styles. One is DD, the other is completely support. People who are looking forward to playing a Bard in the future are NOT going to watch to be a freaking DD...
Also, Bard sounds like a perfect job role for Archer. They already stand in the back. And what's the point of giving archer a Job role that just does damage? What would make that role in the party any different from the Monk? Or the Dragoon?
Jobs are suppose to make the classes, which people complained play the same way, into more unique roles that have different duties during a party.
Lastly, your assumption that Bards are completely support is flawed. If you're taking FFXI as your reference, Bard's were only able to heal in between casting songs because of a WHM subjob. There is no reason why, with a bow in hand, Bards wouldn't be able to do damage in between casting songs. Besides, you don't even know how the bard job will work. For all we know you might be casting songs with TP, consequently requiring you to do some damage to be effective.
Everyone wants the future, but many are afraid to take the 1st step ahead.
I like BowHarp!
You know, I totally agree. This IS final fantasy, and the people who are saying that the old jobs don't matter are simply lying to everyone here and to themselves.
Don't tell us we can't want for classical names, they were GREAT and they were memorable. Why name it something stupid, like thaumaturge???? A generic word for a "miracle worker" ? what the hell?
You are right, it would be convenient. However it would also be convenient to simply mix all opposite spectrum classes just because they share a position on the battle field. You know what, screw white/black mages.. why not just have 1 mage who does both?!?!?! THEN YOU CAN SIT AND DD WHILE YOU SUPPORTUm... I am looking forward to playing a Bard AND want to be able to DD in-between casting buffs. But thanks for insinuating I'm not a person.
Also, Bard sounds like a perfect job role for Archer. They already stand in the back. And what's the point of giving archer a Job role that just does damage? What would make that role in the party any different from the Monk? Or the Dragoon?
Jobs are suppose to make the classes, which people complained play the same way, into more unique roles that have different duties during a party.
Lastly, your assumption that Bards are completely support is flawed. If you're taking FFXI as your reference, Bard's were only able to heal in between casting songs because of a WHM subjob. There is no reason why, with a bow in hand, Bards wouldn't be able to do damage in between casting songs. Besides, you don't even know how the bard job will work. For all we know you might be casting songs with TP, consequently requiring you to do some damage to be effective.
...omg. You know what, you're so right. Just let my archer sit back and DD while one mage can both heal me and do damage in between. Oh wait...I do that every day in this game with the way classes are set up now....jeez. Do you even play this game? or know how party play works in this game? ....and how boring/easy party play is when you just do one thing?
You've probably forgotten that the only reason SE is creating this job system is because people were upset that all the DD classes played the same and the Conj in the party could heal everyone AND do great aoe damage at the same time....Thus the reason for the specialization.
The Job system was never meant to be expansive. It was meant to be restrictive. It is only being added to satiate the people who can't make there own classes.I have mixed feelings of the notion of Archers turning into Bard... but most of those feelings stem from a deep disappointment of the apparent direction of the Job System. I really dislike the jobs tied to specific classes on a 1:1 ratio, I don't see it as an expansive step.
That is exactly what im saying; Why make a class that controls two huge roles of the overall game? Conj could support and DD, so it was stupid. I know you think the idea of a bard that does damage might be exciting, but to me it completely washes out the idea of the bard. To me it says "we don't want a bard in this game, so we are giving the archer sweet party buffs.. anyone who wanted to play bard can be a barcher, and their main role is to DD while casting buffs on everyone"...omg. You know what, you're so right. Just let my archer sit back and DD while one mage can both heal me and do damage in between. Oh wait...I do that every day in this game with the way classes are set up now....jeez. Do you even play this game? or know how party play works in this game? ....and how boring/easy party play is when you just do one thing?
You've probably forgotten that the only reason SE is creating this job system is because people were upset that all the DD classes played the same and the Conj in the party could heal everyone AND do great aoe damage at the same time....Thus the reason for the specialization.
its no longer a bard, its a DD class that does support. I want a support class. yes I am a whiney child, but i dont care
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