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Thread: flare/holy nerf

  1. #11
    Player
    DreadRabbit's Avatar
    Join Date
    Feb 2015
    Posts
    525
    Character
    Evy Malaguld
    World
    Mateus
    Main Class
    Thaumaturge Lv 58
    So you adapt around Flare's cast time. A WHM can only spam Holy if there's another healer in the group (8 man content) who also isn't adding to DPS but is handling healing for two. Or if the content's easy enough/a group is downing things fast enough that they can just make that even faster.

    Our costs in using flare meant nothing because as Scholar- said, we could spam it with impunity. Literally the only cost was the cast time itself, which with swiftcast and ensuring you ate food that upped your spell speed really wasn't a cost either. Now we have a legit drawback that isn't even really a draw back. Mobs still die pretty darn fast and people are happy when we use flare.
    (0)

  2. #12
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by reillyblair View Post
    In the time it takes to cast flare without swift cast a whm can spam about 5 to 6 times holy, this to me feels unbalanced..
    The Hyperbole is real. Flare is 4s to cast and Holy is 3s to cast.

    Personally I don't care that much for the holy and flare nerfs but Holy isn't over powered simply because if the Whitemage spams it too much, the tank is going to die (and the rest of the group soon after). If we're in a situation where there's no tank and death isn't an issue then sure, holy wins, but are we ever in that situation?
    (6)
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  3. #13
    Player
    Raist's Avatar
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    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    I wish they could reign in the freaking mp scaling. A healer was commenting about it the other night, and was shocked when I started watching the actual numbers on my spells. Hate to see what it's like after they give us another level cap increase.
    (0)

  4. #14
    Player
    Ulyssess's Avatar
    Join Date
    Jun 2015
    Location
    Ul'dah
    Posts
    12
    Character
    Omega Nillefrant
    World
    Gilgamesh
    Main Class
    Bard Lv 60
    I've personally avoided leveling my WHM to 60 because of the Holy nerf, I understand healers main role is to keep everyone alive, but I'd rather DPS instead of stand in battle-idle when no healing needs to be done, and Holy was the WHM godsend trump card, but now it feels like I'm just wasting MP. At least Aero III and Stone III are there to balance it out.
    (0)

  5. #15
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ulyssess View Post
    I've personally avoided leveling my WHM to 60 because of the Holy nerf, I understand healers main role is to keep everyone alive, but I'd rather DPS instead of stand in battle-idle when no healing needs to be done, and Holy was the WHM godsend trump card, but now it feels like I'm just wasting MP. At least Aero III and Stone III are there to balance it out.
    Still worth popping when you can, any amount of DPS helps.
    Silly reason not to up 60. Do remember you're a healer first and foremost, as you say.
    (3)

  6. #16
    Player
    The_Leon's Avatar
    Join Date
    Nov 2014
    Posts
    47
    Character
    Leonceault Brucemont
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    As much as I dislike the Flare nerf, and am indifferent to the holy nerf... GIVE ME BACK MY DAMN MANAWALL
    (0)

  7. #17
    Player
    Hyunckel's Avatar
    Join Date
    Nov 2014
    Posts
    437
    Character
    Hyunckel Xanadu
    World
    Ragnarok
    Main Class
    Marauder Lv 52
    Quote Originally Posted by reillyblair View Post
    i usually somewhat agree with the nerfs that are done in a way to balance the classes so no one is greater, however i think that the nerf to flare has the opposite effect.

    Either the recast of flare needs to be lowered, or the recast of whm holy needs to be increased.

    Sure holy got nerfed, but it has a low recast so the whm can still easily outdps blm or probably any other dps for that matter.
    wut

    A good BLM does more than a WHM

    And in light parties, the tank will die if the WHM just spam holy and do 0 heals lol

    Healers get 0 accuracy on gear too
    (0)
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  8. #18
    Player
    MisterLucie's Avatar
    Join Date
    Jun 2015
    Posts
    521
    Character
    Yorin Liefhart
    World
    Balmung
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ulyssess View Post
    I've personally avoided leveling my WHM to 60 because of the Holy nerf, I understand healers main role is to keep everyone alive, but I'd rather DPS instead of stand in battle-idle when no healing needs to be done, and Holy was the WHM godsend trump card, but now it feels like I'm just wasting MP. At least Aero III and Stone III are there to balance it out.
    Holy still hits relatively hard and if you find time to throw a few in can add up to a pretty hefty amount of damage, not to mention we also now have Assize which is a nice little 300 potency AoE to throw in with it when it won't be needed as a heal. I think the addition of Assize and Aero III more than make up for the Holy nerf unless you're in some kind of position of being able to sit and spam Holy on five targets endlessly.
    (1)

  9. #19
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Raist View Post
    I wish they could reign in the freaking mp scaling. A healer was commenting about it the other night, and was shocked when I started watching the actual numbers on my spells. Hate to see what it's like after they give us another level cap increase.
    You do realise the Mp scaling has not changed ? It's exactly the same situation as the start of ARR.
    (0)

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