im just so used to hitting C and then the tab
much more easily accessible now with a left click on the gil icon tho
its just muscle reflex and that C button
im just so used to hitting C and then the tab
much more easily accessible now with a left click on the gil icon tho
its just muscle reflex and that C button
Apparently you have not tried to play with gamepad only. ^^;
My concern is, pre3.0 many gamepad players worried about cross-hotbar slots usage,
and there was feedback that dev would consider cross-hotbar slots usage for those players,
however, 3.0 released, zero design for saving slots (ie. stack similar spells/abilities) but required more slots for same function. IMO this is moving toward the wrong direction.
Last edited by Nicobo; 07-03-2015 at 12:40 PM.
This is my player feedback. It is very important for a gamepad only player. ^^;
FYI:
There are total 8 crossbars.
switching battle jobs = 1 crossbar
switching crafting/gathering jobs = 1 crossbar.
job actions including pvp actions = 3 crossbars
actions/commands related to transport/chocobo/target marking = 1 crossbar
actions/commands related to content/item/emotion = 1crossbar
Basically there is only 1crossbar for commands in main menu!
including housing/FC/frd list/LS/gold saucer/logs/inventory/character/daily mission...etc
therefore wasting one slot is critical to gamepad player.
Last edited by Nicobo; 07-03-2015 at 03:25 PM. Reason: add fyi
But why would you waste a crossbar slot on it when it's right there in the main menu? Just use Options (PS4 controller) or Start (PS3 controller).
The majority of what you describe cluttering up your crossbars has no real reason to even be there. Sure, I can see duplicating one or two menu items onto your crossbar slots as conveniences. (I use one for mounts and one for teleport myself.) But that's a couple slots, not whole crossbars. When you start talking about having a lack of space there because you're trying to recreate the whole menu, it's no longer adding convenience. Just use the menu we already have rather than recreating it on your hotbars.
Lets see, there's:
>> "switching battle jobs = 1 crossbar"
or just open your character sheet and have them all available there. It's even the first default on the main menu, so quick and easy to reach without any crossbar space needed.
>> "switching crafting/gathering jobs = 1 crossbar."
same as above. Or you could do as I did and cycle between them with just one slot of a crossbar. (CRP has a slot for switching to BSM, which uses that slot to switch to ARM, which switches to GSM, etc.)
Oh, and I only wasted that one slot for it because they have fewer skills than combat jobs, so I had some extra space on my R2+L2 bar.
>> "job actions including pvp actions = 3 crossbars"
Ok, this one's valid.
>> "actions/commands related to transport/chocobo/target marking = 1 crossbar"
I can see that taking up about four slots, but what about the other dozen?
>> "actions/commands related to content/item/emotion = 1crossbar"
Well, I can see how this would have a fair amount of variability between players. I have a couple macro'ed emotes and one of my favorite minions on my non-combat crossbar. A whole crossbar worth seems like a lot, but maybe works for some people.
>> "1crossbar for commands in main menu! including housing/FC/frd list/LS/gold saucer/logs/inventory/character/daily mission...etc"
If the commands are in the main menu, it's as easy to get to them from the main menu as to get to them from a crossbar. This is just a waste of crossbar space.
EDIT:
p.s. I don't mean this to come out sounding like I think everyone should play the same way I do and with the same setup. (Which, on re-reading it, I see how it could sound that way.) I know different people like to setup their interface differently. But if the way you've been doing it is causing you problems, then it's worth looking at alternatives. It sounds like crossbar space is causing you problems, and also like you're not making much use of the main menu. Giving some more consideration to what needs to be on the crossbars and what doesn't could ease your space problems significantly.
Last edited by Niwashi; 07-07-2015 at 02:26 AM.
Niwashi san, please try only using your gamepad, your suggestion only tell me you relay on keyboard or you just play a part of this game but not every part of this game frequently. ^^;
EDIT:
I want to explain a little more to show no offence.
My main concern is Currencies removed from Character window, I am fine with adding shortcut button but not removing the tab as it is not necessary and consistent.
I run many contents everyday, and this is good practice to check your gears and currencies when you queue for a content.
The inconvenient is now we need to check 2 places, even I am fine with this changes, then my crosshotbar is not fine as I need removing one frequently used action from the xHotbar.
As a result i doubt why DEV said they will consider improve/resolve xHotbar usage for console players. Therefore I spent my time, and feedback to the DEV.
Last edited by Nicobo; 07-07-2015 at 04:06 PM.
I find it funny how we can toggle the HUD gil display to show either Gil, GC Seals or MGP, but no other currency, and no multiple currencies at the same time.
As someone who does the daily hunt marks, I want to show my Centurion Seals; at the same time I'm saving up towards a small plot so maybe in 5 years Square Enix will find that I have been loyal enough customer to grant me my humble wish and actually make small plots available, so I want my Gil visible as a motivator.
But no. We cannot have nice things. Modern hardware cannot display two currencies at the same time!
[QUOTE=Nicobo;3113777]
I use my gamepad for everything except for the chat, which i use a keyboard for, but I NEVER felt it necessary to map my whole menu onto my cross hotbar. The only non-actions things I put there are a couple of mounts and maybe some extra items i like to use sometimes without going to my inventory (but in extra hotbars i dont use) and the return/teleport actions.
Otherwise i just press options (start on ps3 controller) and select what i need from there
Overstuffing your hotbars with your menu when it is right there when pressing options/start is pointless and just hurts you
[QUOTE=Zari;3118500]Ignore the quote message at the top, that popped up (without the actual quote for whatever reason) and for some reason i cant edit the message to take it off
I use my gamepad for everything except for the chat, which i use a keyboard for, but I NEVER felt it necessary to map my whole menu onto my cross hotbar. The only non-actions things I put there are a couple of mounts and maybe some extra items i like to use sometimes without going to my inventory (but in extra hotbars i dont use) and the return/teleport actions.
Otherwise i just press options (start on ps3 controller) and select what i need from there
Overstuffing your hotbars with your menu when it is right there when pressing options/start is pointless and just hurts you
I am not focus on how ppl manage their xhotbar.I use my gamepad for everything except for the chat, which i use a keyboard for, but I NEVER felt it necessary to map my whole menu onto my cross hotbar. The only non-actions things I put there are a couple of mounts and maybe some extra items i like to use sometimes without going to my inventory (but in extra hotbars i dont use) and the return/teleport actions.
Otherwise i just press options (start on ps3 controller) and select what i need from there
Overstuffing your hotbars with your menu when it is right there when pressing options/start is pointless and just hurts you
But it appears you don't use "autorun" a lot, you may try to access everything during autorun and compare the difference. ^^;
Last edited by Nicobo; 07-08-2015 at 05:01 PM.
@Zari : I am playing like this too
I am using a gamepad and I don't see any problems with it, I am accessing all menus with the Start button; no need to use any hotbar like this :P
(And don't have any problems while using autorun)
my hotbars contain only skills and a mount (sometimes food...)
Last edited by BellaEyria; 07-08-2015 at 05:22 PM.
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