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  1. #27
    Player
    FantasyForever's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Axiom Jidoor
    World
    Ultros
    Main Class
    Machinist Lv 60

    Please fix Machinist and Bard.

    They need to figure out what they want Machinist to do/be.
    Dismantle and Rend Mind are on a 90s recast and only last 10s with a reduction in targets dmg dealt by 5%. Way too short a duration and way too long a recast.

    Hypercharge is a 15s buff on the turret, that adds the debuff to enemies that lasts 10s. . . so 25s total?
    If the debuff does last 25s then it is a little better than a Ninja's Trick Attack. If it doesn't last 25s then it's worse than a Ninja's Trick Attack. Which, I'd say it is worse than Ninja's Trick Attack regardless because Hypercharge is either physical or magic, not both. (Trick attack is magic and physical)


    Also I want to say that the "you're a buffer/debuffer you shouldn't be doing the same dmg as -insert dps here-" is an excuse with no merit. Other classes have buffs/debuffs that benefit the raid. Dragon Kick, Goad, Ninja's enmity tools, Apocatastasis, smn having raise in battle, eye for an eye, Battle Litany, etc. Pretty much every job brings some kind of raid utility, the only difference is that Bard and Machinist can restore mp and tp to all pt members. That's not enough for us to be lower than other DPS and then be even lower when we have to use our mp/tp restoring skills. . . a 15% reduction in our already subpar dps.

    Best case scenario would be to make it so that we do the same dmg as other dps but still get the 15% reduction when we have to restore mp/tp.

    Some people will then say, "why would anyone bring anything else if they can put out the same dps." Because Bard and Machinist don't bring the other things I listed above like trick attack, smn battle raise, Battle Litany, DK, etc.
    (3)
    Last edited by FantasyForever; 06-28-2015 at 10:00 AM.

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