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  1. #1
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Id_Slayer View Post
    I am highly disappointed in MCH as well. I was hoping to at least match bard, or surpass bard in overall DPS. Or, I would be happy having lower DPS if this trade-off meant I had superior, unique utility over bards. 5% magic and physical damage reduction on a shared timer are not enough.

    I am disappointed in the fact that:

    1.)Wildfire forces cool-down ability grouping, leaving us nearly helpless in keeping DPS up without at least 1 CD or two being used at any given time.

    2.)Because some of our dps is out-sourced to the pet robot, our cd stacking such as raging strikes, blood for blood, hawk's eye, none of these effect the pet and thus a flat% of our overall DPs cannot be enhanced because of this. Overcharge does not do enough, often enough, to make up for this.

    3.) If i use the Bishop robot to AOE a group of enemies, then I am also using AOE moves, and will want to regen TP. Therefore this move should probably be on the Bishop instead of the rook. The rook is a single-target use, so I'd use it in the middle of an arena of a boss fight, and want the option to turn it into MP regen in those types of fights.(especially since it is long range, it tends to sit back at a distance, where mages would be)
    1) Its not like the cooldowns don't line up except waiting 10s for b4b.

    2) Turrets do quite a bit of DPS, especially with overcharge up boosting the party DPS depending on what type of party comp you are using.

    3) No. You can send out a turret and promote it before it even appears. This can all be done within a GCD.
    (1)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Id_Slayer View Post
    ...

    1. Except for Reload, Raging Strikes and Hypercharge, cooldowns allign with wildfire. The problem I ahve with it is that defense is calculated twice against it, its the only ability that gets this treatment so far.

    2. This I could agree with in different areas. Hypercharge has a 2 minute cooldown and is only the real buff we can give to them. While it does make for a good chunk of our dps, the boost isn't that big compared to ninja (who has a higher value and affects both sources) or bard for magic. Not to mention if you're using bishop to apply magic debuff on a single target, double that up as a potency loss because it deals less than rook on single target.

    3. All of this can be done in a single GCD. Although a bishop probably does more DPS than your AoE anyway outside of burst cooldowns.
    (1)
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  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    The only thing we really have going for us right now is AoE damage. With GB, Rapid Fire, Grenado, Biship and Riochet, we can destroy packs. Too bad that, just like our limit break, it's extremely situational and mostly used for trash pulls.
    (1)

  4. #4
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    U want a constant buff, or a lower CD...more ffectivenes?
    U realized that if that 5 dmg. Reduction was increase to 10/ CD reduced to 1 min. It would me extremely OP and MCN. Would be REQUIRED for raid period.
    (0)

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