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Thread: Mana Scaling

  1. #1
    Player
    MichiKyou's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    248
    Character
    Mevra Noor
    World
    Balmung
    Main Class
    Pugilist Lv 81

    Mana Scaling

    So, bit of a silly question - but has anyone else noticed the massive differences in mana costs for their class spells at 60 compared to 50? Yes I know mana will rise with the level cap - but its inanely different.

    At 50, Aldo cost around 350-380ish mana to cost out of a mana pool of 5000 mana on average.

    however out of a mana pool of around 10000, Adlo now costs over 1000 mana to cast, meaning I can only JUST adlo the whole party if something big is about to happen I've heard the same exponential rise has happened with medica 2.

    The issue I have with Aldo is that both Emergency Tactics and Deployment tactics use Aldo as part of their spell and this relies heavily on being able to actually land a crit - which may or may not happen.

    Is there to be announced any fix to this? even lowering the mana cost by 200 would fix the issue.
    (1)
    Square, can we have an OCE fanfest now?

  2. #2
    Player
    Xanzoken's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    25
    Character
    Zan Zoken
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    Mana pools will go up as we get more gear - having 5000 mp at level 50 is not something that was available right off release of 2.0. 350-380 mana cost for a spell was with a mana pool of around 3500. As we get higher level gear our mana pools will increase as well.
    (3)

  3. #3
    Player
    Krixus's Avatar
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    Jun 2015
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    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    Yup, its gear.
    (0)

  4. #4
    Player
    Cerick's Avatar
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    Sep 2013
    Location
    Gridania
    Posts
    87
    Character
    Aquel Kuran
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Xanzoken View Post
    Mana pools will go up as we get more gear - having 5000 mp at level 50 is not something that was available right off release of 2.0. 350-380 mana cost for a spell was with a mana pool of around 3500. As we get higher level gear our mana pools will increase as well.
    yup, in Ilvl 70 / full darklight gear back in 2.0, I believe we just had under 3000 MP. Think of Darklight being equivalent to our new Law Tome gear i170.
    (0)
    Aquel Kuran - White Mage | Zalera | Final Fantasy 14
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  5. #5
    Player
    MichiKyou's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    248
    Character
    Mevra Noor
    World
    Balmung
    Main Class
    Pugilist Lv 81
    Mm, just makes healing super hard with so little gear then - Not really able to feesibly use Adloqoium until I get full i180 I bet
    (0)
    Square, can we have an OCE fanfest now?

  6. #6
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    it's not super hard, but it's not faceroll as it used to be.
    (0)

  7. #7
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MichiKyou View Post
    Mm, just makes healing super hard with so little gear then - Not really able to feesibly use Adloqoium until I get full i180 I bet
    I tiny bit of exaggeration there :P You can do fine with Adlo, just not spam it with complete impunity yet (which really isn't necessary, especially with how many healing tools we have now).
    (0)