I really hope they never introduce the skill trees. In the end theres only the ilusion of choice while everyone gets the cookie cutter build while neglecting the rest of the tree


I really hope they never introduce the skill trees. In the end theres only the ilusion of choice while everyone gets the cookie cutter build while neglecting the rest of the tree


This was taken from a TIME magazine interview and proof that Yoshi P. has said that he would like to see skill trees.
http://time.com/3817373/final-fantasy-14-naoki-yoshida/
Of course, I won’t say that it would never happen in the future, but in party situations, hybrid roles can become either be too overpowering or very difficult to use, and it can lead to imbalance. Final Fantasy XIV’s core concept is to have the freedom to play each role through the Armoury System, so we may explore new directions through a skill tree, in which the player’s job will be determined by what actions have been obtained. Needless to say these won’t be immediate changes, but we will continue to work on creating jobs that are in line with Final Fantasy in a system that is very much like Final Fantasy. The red mage is one of my favorites, after all…
Emphasis on the may as may != will which many on the forums seem to ignore, and take may do something as gospel to doing just that. ^_^This was taken from a TIME magazine interview and proof that Yoshi P. has said that he would like to see skill trees.
http://time.com/3817373/final-fantasy-14-naoki-yoshida/
This.
Also the more complexity of character builds, the harder it is to attain balance.As I'm sure many WoW players are blatently aware of.
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