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  1. #1
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    And there's more reasons not to start with GL1 anyway. Twin Strike before Rockbreaker and possibly DK-Twin-Demo(PB)-SP-SP-TK-SP*3 opener. I'm not convinced on the best opener yet but haven't had the time to test. For now I'm quite happy having the choice where to start rather than having coeurl shoved in your face.
    (0)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Humorless View Post
    And there's more reasons not to start with GL1 anyway. Twin Strike before Rockbreaker and possibly DK-Twin-Demo(PB)-SP-SP-TK-SP*3 opener. I'm not convinced on the best opener yet but haven't had the time to test. For now I'm quite happy having the choice where to start rather than having coeurl shoved in your face.
    You can start with demo>DK>Twin etc. only 1 GCD without the buffs but the GL buff covers that anyways. But that can vary from fight to fight on how important it is to get the INT debuff on the boss.
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  3. #3
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    I am loving these ideas coming out....and the more that I read them the more that I want them to happen. Monk would be a blast to play if it had this kind of battle flow and mechanical synergy. To put things in a nutshell I sorta wish that it would flow like a DPS in WoW. I know that we don't have skill trees but I do think that the skills can synergize the same way as this. MAYBE Yoshi P. is planning on skill trees in the future (i thought that i heard some where that he liked that concept)...and generally if he "likes" something it's sort of the direction that the game goes.
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