The more I read and the more I see the patterns.
1. Chakra needs to give a static buff with 1-5 stacks
2. Tornado kick needs more potency for the high price of all stacks of GL
3. Meditation needs to be reimagined into a more appealing desireable skill, although is a good addition just needs better utility.

I feel that this will never happen, but I work tirelessly to find a suitable rotation that doesn't make me want to sigh every time I lose my GL and miss my tornado kick. Monk is a perpetual maintenance job now and not as fun to play, and that worries me since I came to love it so much in 2.0. I hope the Dev team understands what we monks thought monk WOULD be and it may have fell short imo.