Quote Originally Posted by w153m4n View Post
well pre-fight you would want the 5th Chakra ready, but yea atm unusable mid-fight.
When dodging mechanics I would still prioritise Form Shift to get (closer) to Coeurl form and ready to refresh GL when I can hit the boss again. More awareness and knowledge is now needed to decide whether or not to use TK, so this skill is very very situational.
Elixir Field... (nothing need to be said, the skill's awesome!)
Haven't had to use Purification yet, maybe later when longer fights are introduced.

NOTE: I for one am actually glad that we don't have to relearn our rotations as that's what MNK does in essence, continuous sustained dps. Am I the only one? ^^;
The changes I would want to see wouldn't change our rotation enough that you would really need to relearn anything...

Shift Form is a boring ability, but useful at times... though I don't like how it depends on when you're forced to stop attacking. If you have to stop attacking right before using Demo/Snap, then Shift Form wouldn't help at all. Also, it doesn't work well together with Meditation too during downtime. Would want some type of change that wouldn't completely alter how it works, because it's a decent idea.

Meditation should in some way or form be used even when doing your normal rotation, without losing out on DPS. I would like it still be on GCD, but instead of just giving us a Chakra stack, it would also give us some type of buff that increased your potency(or something) for the next X amount of weaponskills(so only GCD abilities). So it would still be used during downtime just like now, but it would also be good to use during your rotation. They could increase GL duration too then ofc.

Purification... well, I think it's useless in many cases, since it's so hard to get 5 chakra stacks, but if chakra took the route that I said above, then all of a sudden it wouldn't be so bad.

Tornado Kick... It should be much higher potency. It's supposed to be a huge attack that sacrifices your GL stacks, but in reality it's just a slightly bigger hit...

These changes wouldn't really alter your rotation all that much. Not like DRG for example. You would only use Meditation when that buff runs out, and nothing else in your rotation would change compared to how it's now.