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  1. #1
    Player
    SkyfangRauss's Avatar
    Join Date
    Aug 2013
    Posts
    122
    Character
    Skyfang Rauss
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60

    level 60 paladin ability (spoilers)

    so, just hit 60 on mah pally, and did the 60 job quest

    the ability seems... disappointing

    sure its got a pretty decent potency, but nothing else, no +enmity, no special effects like goring blade, and to make matters worse, it combos off of savage blade.

    if it combo'd off riot blade like goring blade, i could see the use. use goring to put up a dot, and the new ablity till dot needs refreshing

    is this thing intended to replace rage of halone, or what?

    maybe its just me, but im not seeing its use
    (1)

  2. #2
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    It does seem pretty useless. I mean, it does more damage than any other combo skill I think, but PLD isn't exactly about damage. I guess you use it instead of RoH when you're fairly confident of your enmity control and just want to add a bit more damage?

    Generally I'm not impressed with the new PLD skills, which is one of the reasons I switched to DRK as my main tank.
    (1)

  3. #3
    Player
    SkyfangRauss's Avatar
    Join Date
    Aug 2013
    Posts
    122
    Character
    Skyfang Rauss
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    me either.

    we finally get a decent heal, but wait!, its got a long cast, a HUGE mana cost, and its special ability is it heals YOU for 50% of the amount it heals a PARTY member. what the hell?

    sheltron is extremely MEH. block the next physical attack? on a 30s cooldown? give me back about half the mana cost of a flash? wtf is that shit?

    divine veil is pretty nice, good for aoe heavy fights
    (1)

  4. #4
    Player
    Mellaz's Avatar
    Join Date
    Nov 2014
    Posts
    22
    Character
    Axel Igneous
    World
    Leviathan
    Main Class
    Gladiator Lv 80
    The way I see it is that Royal Authority is for once you have secured aggro. Yeah, PLDs aren't about strength and dps but it does help for doing things solo and to up the damage, even just a little, in raids which are dps heavy. Sheltron is yet another ability i've found useful for the primal fights and I'm sure it'll be useful in extreme fights and raids where if you know how to anticipate an attack you will get a guaranteed block. Getting mp back for more mp to use flash in a big pull, which there will be in the future, is once again useful. As it is now I open up with halone combo, then goring blade combo, royal authority combo, back to halone, then goring, etc.

    I can agree they are not TOO useful right now but they are good abilities and even better if used correctly with a nice rotation.
    (1)

  5. #5
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Royal Authority is great for OT'ing. You can actually maintain some damage without ripping hate now. OT'ing as a paladin was freaking miserable, especially if you got someone undergeared that insisted on MT'ing. I think Sheltron is an awesome add-on for tank busters; the 30 second cooldown would basically ensure it would always be up. Given that one of our our core enmity skills is mana dependent, getting ANY mana back basically for free is a blessing. Clemency's mana cost is understandable considering that it's 1200 potency, and the proc is actually pretty nice. If there's ever a time that you DO need to throw a heal to a DPS or a healer, getting a little HP back yourself wouldn't be a bad thing.
    (1)

  6. #6
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SkyfangRauss View Post
    so, just hit 60 on mah pally, and did the 60 job quest

    the ability seems... disappointing

    sure its got a pretty decent potency, but nothing else, no +enmity, no special effects like goring blade, and to make matters worse, it combos off of savage blade.

    if it combo'd off riot blade like goring blade, i could see the use. use goring to put up a dot, and the new ablity till dot needs refreshing

    is this thing intended to replace rage of halone, or what?

    maybe its just me, but im not seeing its use
    Paladin's already got the best move in the game for a tank at level 50. It would be pretty hard to top that without out ruining the balance.
    (0)

  7. #7
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Its for off tanking. Or when you have enough hate to not use enmity combo. Before you would pull hate from the main take when off tanking due to the fact you had no combo that didn't generate hate.
    (0)

  8. #8
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Any decent PLD should be able to hold aggro alternating the Rage of Halone and Divine Authority when MT.
    Rage of Halone debuff is what, 15 seconds? You can still keep it up all the time doing that, and eventually the other combo to refresh the DoT.

    if it combo'd off riot blade like goring blade, i could see the use. use goring to put up a dot, and the new ablity till dot needs refreshing
    That would be even less aggro then what we have right now, since Savage Blade has +enminty and Riot Blade does not...
    (0)

  9. #9
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by aerolol View Post
    Rage of Halone debuff is what, 15 seconds? You can still keep it up all the time doing that, and eventually the other combo to refresh the DoT.
    20 seconds. GB -> RoH -> RA combo rotation with a 2.4 gcd will on have the debuff drop for half a tick but cuts Goring short by just under a tick.
    (0)

  10. #10
    Player
    Renari's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Renari Suzurin
    World
    Sargatanas
    Main Class
    Gladiator Lv 59
    Quote Originally Posted by Kaedan94 View Post
    It does seem pretty useless. I mean, it does more damage than any other combo skill I think, but PLD isn't exactly about damage. I guess you use it instead of RoH when you're fairly confident of your enmity control and just want to add a bit more damage?

    Generally I'm not impressed with the new PLD skills, which is one of the reasons I switched to DRK as my main tank.
    Thing is does this make up for having -20% damage from Shield Oath? I do most bosses in Sword Oath and while doing RoH and am able to stay about 10% ahead of the DPS in enmity. Switching to Sword Oath seems like a much better option unless you are abysmally ahead in enmity where you can use this and Sword Oath together.
    (0)

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