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Ergebnis 491 bis 500 von 544
  1. #491
    Player
    Registriert seit
    Aug 2011
    Beiträge
    684
    All they have to do to remedy the whole stupid problem is to simply not lock jobs to weapons, it's not complicated. Just don't lock jobs to weapons/classes. They make this way more complicated than it has to be. Their love for rules over freedom just means they have to create ever more complicated rules and loopholes to justify their crazy regulations.
    (1)

  2. #492
    Player
    Avatar von Anonymoose
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    5.034
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Hermetiker Lv 100
    I agree with your solution, to a point, but I have to say, hands down - they tried to give us freedom. "We" didn't want it. Don't you remember November and December?

    "Lock gear to jobs!" "Define our party roles!" "This isn't traditional Final Fantasy!" "Require ranks on gear!" "We need structure!"

    At least we can't say they weren't listening. People did not like their freedom - the world was just too big and scary to formulate their own strategies and create their own jobs.
    (6)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #493
    Player
    Registriert seit
    Aug 2011
    Beiträge
    684
    Ever heard of striking a balance. Replacing one absolute with another does not make things more palatable. It just makes it another indigestible extreme.
    (0)

  4. #494
    Player
    Avatar von Arcell
    Registriert seit
    Mar 2011
    Ort
    Limsa Lominsa
    Beiträge
    3.487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Maschinist Lv 70
    Zitat Zitat von OMEGA_HACK Beitrag anzeigen
    Well I would like to see additional classes to be added to compliment more jobs. Its one of the reasons why I really think that making a bow-harp combo seem like a cop-out because it limits the new types of classes, as someone who has a detailed post on jobs and advanced jobs, the idea of classes is still quite cool and its a shame to see it limited by having weapons transform into other weapons/objects.
    I think they've already said they'll do this, not to mention Musketeer and Arcanist coming down the line sometime as classes. There's no reason for them not to add new classes to accommodate new jobs as well.
    (0)

  5. #495
    Player
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    1.620
    Zitat Zitat von Eekiki Beitrag anzeigen
    I knew I could hear Bayohne laughing all the way from here. You're actually enjoying watching us argue, aren't you?!
    The funny thing is, even if they did give us the information, there would still be arguing. SE probably finds this more amusing. And who wouldn't? This community is ridiculous.
    (5)

  6. #496
    Player
    Avatar von Griss
    Registriert seit
    Mar 2011
    Ort
    The Void
    Beiträge
    1.806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Maschinist Lv 100
    Zitat Zitat von PrettyPrincess Beitrag anzeigen
    The funny thing is, even if they did give us the information, there would still be arguing. SE probably finds this more amusing. And who wouldn't? This community is ridiculous.
    It is a laugh riot around here sometimes.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  7. #497
    Player
    Avatar von Travesty
    Registriert seit
    Mar 2011
    Beiträge
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Zitat Zitat von Anonymoose Beitrag anzeigen
    I agree with your solution, to a point, but I have to say, hands down - they tried to give us freedom. "We" didn't want it. Don't you remember November and December?

    "Lock gear to jobs!" "Define our party roles!" "This isn't traditional Final Fantasy!" "Require ranks on gear!" "We need structure!"

    At least we can't say they weren't listening. People did not like their freedom - the world was just too big and scary to formulate their own strategies and create their own jobs.
    It's not that people didn't want freedom. It's that nothing matters when everything is the same. There was a significant lack of uniqueness among the jobs that was bad. People wanted THAT defined. They don't want freedom taken away.
    (6)

  8. #498
    Player
    Avatar von OMEGA_HACK
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    1.260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Pikenier Lv 90
    Honestly I just want to be able to look at a player that is seeking a party in my level range and know exactly what role that player is planning on bringing to the party without having to ask a million questions (what spells do you have? Do you have that Gladiator ability as well? Do you focus on supporting with your Lancer or are you a damage dealer?) That was the main problem with the penultimate freedom of the armory system, maybe if there was a way that the game could list your role in a search function that would make it seem easier, but no one wants to invite a player expecting them--and partially needing them--to perform a certain role when it turns out they are playing it the complete opposite.

    That is where the Job system will succeed.
    (1)

  9. #499
    Player
    Avatar von Youngblood
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    109
    Character
    Kaien Youngblood
    World
    Excalibur
    Main Class
    Barde Lv 50
    Stuffz gonna be amazing!
    (1)

  10. #500
    Player
    Avatar von OranGemeo
    Registriert seit
    Jul 2011
    Ort
    Limsa Lominsa
    Beiträge
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83
    I picture Bard being similiar to Corsair in XI. It doesn't completley not make sense to me. I don't expect a bard to hold the same damage potential (you can bet it won't multishot) as an Archer. And I highly doubt whatever they do to PUG/LNC/MRD will ever make them more desirable than an Archer (most people won't even attempt dungeon without a handful of archers).

    The whole reason the producers are working on jobs is the bring in the FF lore back into the game. People used to complain at how AWFUL it was that we didn't have original class names in the game (it never bothered me, and wouldn't have). Also, the jobs I think will not be as highly customizable as your classes. A LOT of people complain as to how if you have one job at rank 50, it almost certainly isn't good enough. You need multiple abilities / etc from other jobs to be as effective as you need to be. Jobs I think will make a "rank 50 a 50" so to speak, and lose people a lot of frustration.
    ->(Note: I don't think personally leveling multiple jobs is a bad thing. I myself have done it. I fully don't expect jobs to replace classes ever)
    (0)

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