Quote Originally Posted by User201109011315 View Post
Thing is, I like the concept art, but it screws over the potential of ever expanding on the armory system.

Classes will now be just an intermediate to dedicated jobs/roles, rather than a platform for people to define their own roles.

It shrinks the potential of the game. Even though the bardic-bow is actually quite an interesting design, it isn't good for the game in the long term, as it sets a precendent for confusion of the job and class dichotomy.
This doesnt screw up anything lol, jobs are the platforms to define your own roles lmao not classes and is in itself an expansion to the armoury system. How can this not be good for the game? It doesnt confuse anyone, you select Bard and your a bard. It just so happens that this bard can shoot arrows. The potential for growth in terms of strategy is huge.