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  1. #1
    Player
    Join Date
    Aug 2011
    Posts
    684
    All they have to do to remedy the whole stupid problem is to simply not lock jobs to weapons, it's not complicated. Just don't lock jobs to weapons/classes. They make this way more complicated than it has to be. Their love for rules over freedom just means they have to create ever more complicated rules and loopholes to justify their crazy regulations.
    (1)

  2. #2
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,043
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    I agree with your solution, to a point, but I have to say, hands down - they tried to give us freedom. "We" didn't want it. Don't you remember November and December?

    "Lock gear to jobs!" "Define our party roles!" "This isn't traditional Final Fantasy!" "Require ranks on gear!" "We need structure!"

    At least we can't say they weren't listening. People did not like their freedom - the world was just too big and scary to formulate their own strategies and create their own jobs.
    (6)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #3
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Anonymoose View Post
    I agree with your solution, to a point, but I have to say, hands down - they tried to give us freedom. "We" didn't want it. Don't you remember November and December?

    "Lock gear to jobs!" "Define our party roles!" "This isn't traditional Final Fantasy!" "Require ranks on gear!" "We need structure!"

    At least we can't say they weren't listening. People did not like their freedom - the world was just too big and scary to formulate their own strategies and create their own jobs.
    It's not that people didn't want freedom. It's that nothing matters when everything is the same. There was a significant lack of uniqueness among the jobs that was bad. People wanted THAT defined. They don't want freedom taken away.
    (6)

  4. #4
    Player
    Join Date
    Aug 2011
    Posts
    684
    Ever heard of striking a balance. Replacing one absolute with another does not make things more palatable. It just makes it another indigestible extreme.
    (0)

  5. #5
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Honestly I just want to be able to look at a player that is seeking a party in my level range and know exactly what role that player is planning on bringing to the party without having to ask a million questions (what spells do you have? Do you have that Gladiator ability as well? Do you focus on supporting with your Lancer or are you a damage dealer?) That was the main problem with the penultimate freedom of the armory system, maybe if there was a way that the game could list your role in a search function that would make it seem easier, but no one wants to invite a player expecting them--and partially needing them--to perform a certain role when it turns out they are playing it the complete opposite.

    That is where the Job system will succeed.
    (1)

  6. #6
    Player
    Youngblood's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    Kaien Youngblood
    World
    Excalibur
    Main Class
    Bard Lv 50
    Stuffz gonna be amazing!
    (1)

  7. #7
    Player
    OranGemeo's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Oran Gemeo
    World
    Exodus
    Main Class
    Paladin Lv 83
    I picture Bard being similiar to Corsair in XI. It doesn't completley not make sense to me. I don't expect a bard to hold the same damage potential (you can bet it won't multishot) as an Archer. And I highly doubt whatever they do to PUG/LNC/MRD will ever make them more desirable than an Archer (most people won't even attempt dungeon without a handful of archers).

    The whole reason the producers are working on jobs is the bring in the FF lore back into the game. People used to complain at how AWFUL it was that we didn't have original class names in the game (it never bothered me, and wouldn't have). Also, the jobs I think will not be as highly customizable as your classes. A LOT of people complain as to how if you have one job at rank 50, it almost certainly isn't good enough. You need multiple abilities / etc from other jobs to be as effective as you need to be. Jobs I think will make a "rank 50 a 50" so to speak, and lose people a lot of frustration.
    ->(Note: I don't think personally leveling multiple jobs is a bad thing. I myself have done it. I fully don't expect jobs to replace classes ever)
    (0)

  8. #8
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by OranGemeo View Post
    I picture Bard being similiar to Corsair in XI. It doesn't completley not make sense to me. I don't expect a bard to hold the same damage potential (you can bet it won't multishot) as an Archer. And I highly doubt whatever they do to PUG/LNC/MRD will ever make them more desirable than an Archer (most people won't even attempt dungeon without a handful of archers).

    The whole reason the producers are working on jobs is the bring in the FF lore back into the game. People used to complain at how AWFUL it was that we didn't have original class names in the game (it never bothered me, and wouldn't have). Also, the jobs I think will not be as highly customizable as your classes. A LOT of people complain as to how if you have one job at rank 50, it almost certainly isn't good enough. You need multiple abilities / etc from other jobs to be as effective as you need to be. Jobs I think will make a "rank 50 a 50" so to speak, and lose people a lot of frustration.
    ->(Note: I don't think personally leveling multiple jobs is a bad thing. I myself have done it. I fully don't expect jobs to replace classes ever)
    why wouldn't Bard be able to multishot? He should still have all the archer abilities to work with and the added/enhanced abilities bard will provide.
    (0)

  9. #9
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Also, I believe this magazine should be coming out in about 7 hours? Will anyone know of a venue to check scans or translations quickly? I know they will eventually make their way on to these forums, but just making sure if there is a better locale. Ty!~
    (0)

  10. #10
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    i think when you unlock jobs you should be put back to level 1 most of the players base have 50s on there fav class in the pass 2-3days i got 33-41 and i bet 50 soon being 50 monk soon i unlock it sound boring like hell

    what the point of getting AF on a rank 50 job when we have the best gear not if the AF is 10x better and i bet part of it be pointless just like ffxi.
    (1)
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