It's 30%, and that's only parry rate. 30% extra chance to mitigate 20% of physical damage on a hit. More often than not I see myself not parrying even with Dark Dance up. It's dodge when under Dark Arts is what is 20%. It's just not a reliable cooldown at all, worse than Rampart for most cases. It only really shines when you Dark Arts it, after having Dark Arts'd a Passenger on a group of mobs. The dodge + the blind makes you crazy evasive.
I have Bismarck EX down, and am working on Ravanas last phase. Drk definitely gets hit a HELL of a lot harder in these places, but that's more often than not due to not having a reliable CD when you need it after having already used the only 2 you have, that are actually reliable.
In Bismarck's case, it's much easier due to the two snakes I believe doing magic damage. After that however, if you get stuck with the two physical adds each transition, you're going to take a pounding. But it's stil completely possible, not all that hard even if you know what you're doing and the healer can keep you going. You will have a harder time than a War or a Pally however.
There is no tank buster, so it's easily manageable by a Drk.
As for Ravana, it's all physical, so this is where Drk kind of gets boned. A Paladin, and even a good Warrior can solo tank the fight, eating the cleaves that are suppose to be split between 2 tanks on their own. A Drk however has a harder time doing that due to only really having 2 cd's to rely on. If that cleave hits you unmitigated, it can easily pop 14k of your HP instantly. That going out with the rest of the damage just becomes very hard to manage. I'm sure it's possible, and I'm sure some Drk somewhere is going to learn the fight well enough to learn exactly what they can do when, but as it is now, a Drk has a much, much harder time solo tanking it.
For double tanking it, it's possible, you still get hit like a truck for the cleaves even split, but not enough to be life threatening. (Got hit for 9k by a cleave, out of my 15k HP)
You don't exactly bring much to this fight is the problem as well though. So not only do you have it harder than both other tanks, both other tanks are more often than not, a much, much better option to take simply because of their utility in helping the group as a whole. Int down doesn't do anything for that fight, and Reprisal isn't a reliable debuff. Hell you wont even be able to have it going unless you parry a cleave maybe.
There isn't a single tank buster in this fight either though, just a crap ton of damage everywhere, hence why the utility a Pld and a War bring trumps what a Drk brings.



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