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  1. #1
    Player
    Falgern's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Falgern Snow
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Taranok View Post
    snip
    Because we only have two cooldowns that are for physical, we also have an OH SH-- button which is living dead. Warrior and Paladin have both three cooldowns as well as an OH SH-- button. They have a reliable cooldown every 30 seconds to use, and if we use our entire toolset we have one cooldown for every 45-50 seconds.
    (0)

  2. #2
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    797
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Falgern View Post
    Because we only have two cooldowns that are for physical, we also have an OH SH-- button which is living dead. Warrior and Paladin have both three cooldowns as well as an OH SH-- button. They have a reliable cooldown every 30 seconds to use, and if we use our entire toolset we have one cooldown for every 45-50 seconds.
    Living dead isn't a panic button, just as Holmgang isn't a panic button. The only true panic button in this game is Hallowed Ground, because Holmgang and Living Dead both put the healers on notice to fix the problem, and don't give much time, if any, to recover a disastrous situation. Yes, it's a "survive everything!" button, but a panic button it is not.
    (0)

  3. #3
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    I would hardly call your OP "moderate". It's pretty extreme.

    The only statements/suggestion I really agree with is Reprisal, Dark Dance to a lesser extent.

    With Reprisal, they should just make it operate like Shield swipe, meaning on the GCD and procs any time you parry.

    With Dark Dance, it needs to be a bit more potent. +30% Parry rate and 20% Evasion when Dark Arts is pathetic, definitely not a good cool down. Should change it to a "Darkness Shield" that absorbs X amount of damage (some percentage of HP/MP probably) and when Dark Arts is used with it, it generates "Dread Spikes" that reflect all or a portion of the damage back at the attacker.
    (1)

  4. #4
    Player Hypie's Avatar
    Join Date
    May 2015
    Posts
    596
    Character
    Stygia Ashenscale
    World
    Lich
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaedan View Post
    I would hardly call your OP "moderate". It's pretty extreme.
    Okay lets change the words to "more realistic" the other Threads are full of wishful thinking, making Suggestion that are completely over the top making the DRK a god like being or require a indepth overhaul of the whole job which will not happen right after Release of Said job.

    Quote Originally Posted by Xenosan View Post
    I'm sad to say that this is false. It's a Tool Tip error or the Weapon Skill is glitched.

    Unbuffed C&S deals a single, 1-hit 100 potency attack. It is easy to test on a target dummy.
    After testing on the dummy i'm prett much sure that skill is bugged/glitched. It's a single hit instead of a 3 way and yeah numbers are low.
    (0)

  5. #5
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    @Xenosan

    I really hope that you are correct and that Carve and Split is bugged similar to how you said because I've been thinking for a little while that DRK really needs something that functions like Infuriate.
    (0)

  6. #6
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Thats pretty much Blood price, albeit when dealing with trash pulls.
    (0)

  7. #7
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    ^
    Not really.
    Pretty much it boils down to Blood Price is your MT in Grit MP regen, Blood Sword is your OT out of Grit MP regen. There is of course some level of flexibility but it is pretty obvious that is their design. Blood Price is just one of the base ways to regain MP, not something extra like Infuriate is, it just happens to shine in such a situation.

    Yes, you gain lots of MP back from Blood Price while getting hit by lots of mobs in trash pulls but that does not help with boss fights and does not function like Infuriate which essentially is a one button "I get to do a special move now" ability on a mediumish length cooldown timer. That is what I was saying would be nice to have because it provides a more similar, yet still different, equivalency between WAR and DRK when it comes to mechanics since those function the most similar of the tanks. WAR being a build up resource (stacks) tank and DRK being a burn through resource (MP) tank.
    (0)

  8. #8
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    DA-Dark passenger, DA - Dark dance, 5s between them but I throw up blood price and I'll already be building back up for my next DA.

    On the flip...at the start of a battle I can pop infuriate as a warrior to get Unchained/Steel Cyclone/Fell Cleave/ Unchained/ Decimate immediately. Granted all my combos build up my resource, while Drk's enmity combo does not replenish mana, however infuriate also has a 50% longer CD then Blood Price.

    Drk has more gradual expenditure and build up. War can burst due to infuriate/berserk/raw intuition/Vengeance to get our resource up faster. If theres any actual large difference its that Drks DA expenditure isn't really as potent defensively as Inner Beast except when talking about a Dark Mind on a magic dmg specific situation.
    (1)

  9. #9
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    Take the parry requirement off reprisal and make it off a GCD skill and adjust living dead that's all DRK really needs
    (1)

  10. #10
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Quote Originally Posted by FinalWolf View Post
    Take the parry requirement off reprisal and make it off a GCD skill and adjust living dead that's all DRK really needs
    Pretty much exactly what should happen.
    (0)

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