Doesn't feel any different than when one would hit level 50 for the first time. Things will get better with gear.


Doesn't feel any different than when one would hit level 50 for the first time. Things will get better with gear.
This! ^
I noticed when I first hit 60 and ran Fractal/Neverreap, I was running out of mana ASAP. (Though I never had a problem w/ mana pre-60.) Now that my boyfriend and I have a bit of the Law gear, things aren't so bad, so I'm sure when we get esoteric gear/whatever else new gear that comes out, it will get better!
Yeah. Holy especially is very bad. At 1800MP it's draining your mana really fast.
It's bad enough that it has received two nerfs, but to not adjust the MP cost is just cruel.
Regarding having to spam Cure II is probably just a matter of gear level.
What is "Cure"? :<

It's really no different than 2.0 release, we don't have the extra piety, our heals are less powerful and everybody takes more damage. All these issues will be alleviated as we get higher tier raid gear. I like the fact that I can't just afk spam heal through the new instances. If you compare apples to apples (i70 in 2.0 vs i180 in 3.0) the proportional cost of mp use vs total mp is pretty similar.


As other's have pointed out, this is in part because it's a gearing issue. Pre-patch, we were all Level 50 WHMs with i110+ gear which had potentially a ton of PIE on it.
Our current gear levels at 60 is like comparing us being at level 50 with ilvls 52-70. When I compared my first Coil WHM had about 4K MP. My current WHM gear in FCoB is about 5K. That's an additional 1K MP (or an additional 20mp/tick natively which adds up to an additional 5,200MP over the course of a 13 minute)
I imagine we'll see a similar type of growth when "final Alex" is released.



MP cost of spells has scaled up faster/unevenly compared to our MP pools. However, almost every piece of the law gear has piety and the esoterics might have it too.



The MP situation at 60 in basic leveling gear should be roughly equivalent to how it was at 50 in i50 gear.
WHMs benefited from a lot of piety on their gear up to i130 so they had a bigger pool to spend from and faster MP regen as a result. A level 50 WHM in i130 gear was essentially outgearing their MP costs since skill costs scale to job level, not item level. Now you're at 60 you're not outgearing your MP costs again so you need to gear up again.
Every job will have seen something like this.

I've noticed that if you don't manage MP now it goes fast, but pop shroud when you're down 2k MP and take full advantage of Assize for healing the group and restoring MP.
Balance your mana restore CDs since we have more than 1 now and use them to their full benefit. Mana hasn't been a problem as long as I watch my bar and use CDs appropriately.
Aquel Kuran - White Mage | Zalera | Final Fantasy 14
Ahrek Kuran - Sith Sorcerer | The Ebon Hawk | Star Wars the Old Republic
Qwenya - Sorcerer | Tiamat | Aion
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