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  1. #31
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    SE will probably be buffing this class, anyways. If you look at what the skills supposedly did before the patch, some of their abilities actually had an emphasis on buff spreading, Looks like they removed that and gave it to scholar. Then to replace it they gave us "buff time increase" abilities at the last second hoping it'd be a good substitute. It wasn't. That isn't even the whole problem, but still.

    To be fair, Time Dilation is very useful and not a bad ability, but Celestial Opposition...ehh
    (1)

  2. #32
    Player
    Omnia's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Ark Elyon
    World
    Exodus
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by SakiKojiro View Post
    Yeah, I never expected to be able to heal on par with White Mage. White mage should still be the supreme healer in terms of raw potencies. Problem is situational+RNG=Unreliable. This job NEEDS better buffs and utility or the lack of reliability will make it unused as anything but a wanna-be White Mage, and why wouldn't you just get a White Mage for that?


    Lower Heal potencies a little bit, Give more utility and fix these skills. That's my solution.



    P.S. Make spread use-able out of combat. That rule is stupid.
    Give AST World of Warcraft's "Shaman chain-heals" so they are unique to a point where they wont lack potency. And have their cards act like "Shaman heal totems", except not so trashy, lol. They copied the Paladin's beacon of light... so might as well go the whole 9 yards for a legitimate heal. Copy/Paste Shaman, and remove the SCH/WHM mirror. Monitor feedback on Blizzard forums about Shaman heals, and adjust the AST copy accordingly. WIN!!!!!
    (1)
    Last edited by Omnia; 07-02-2015 at 08:29 AM.

  3. #33
    Player
    Lafier's Avatar
    Join Date
    Apr 2012
    Posts
    124
    Character
    Lafier Relana
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    I don't play the class myself, but I'd totally be down for lightspeed to reduce the GCD by the same % it reduces potencies by.
    (0)

  4. #34
    Player
    Rajeme's Avatar
    Join Date
    Jun 2015
    Posts
    114
    Character
    Rajeme Tkala
    World
    Coeurl
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Snails View Post
    When you say remove the GCD what do you mean exactly? Make it so as fast as you press the button it heals?
    Removing the cast time is still a very important buff since the spell is instant and doesn't take time to cast first.
    Lightspeed's real potential is in its quick, emergency healing. However given the weak potency of the spell, you need to practically spam helios 4-5 times to actually recover a below 30% party back to health, which translates to roughly 10s or more. Those 10s are enough to kill your pt 5 times over already! Given the very long cooldown, I feel it very inadequate as an emergency button, if not borderline useless at all. The 25% reduction only makes things worse.
    (2)

  5. #35
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by SakiKojiro View Post
    SE will probably be buffing this class, anyways. If you look at what the skills supposedly did before the patch, some of their abilities actually had an emphasis on buff spreading, Looks like they removed that and gave it to scholar. Then to replace it they gave us "buff time increase" abilities at the last second hoping it'd be a good substitute. It wasn't. That isn't even the whole problem, but still.

    To be fair, Time Dilation is very useful and not a bad ability, but Celestial Opposition...ehh
    do you know what Celestial Opposition was supposed to do before this "nerf"?
    (0)

  6. #36
    Player
    SeleneFatalis's Avatar
    Join Date
    Jul 2015
    Posts
    32
    Character
    Selene Fatalis
    World
    Siren
    Main Class
    White Mage Lv 60

    Lightspeed

    Quote Originally Posted by Rajeme View Post
    Lightspeed's real potential is in its quick, emergency healing. However given the weak potency of the spell, you need to practically spam helios 4-5 times to actually recover a below 30% party back to health, which translates to roughly 10s or more. Those 10s are enough to kill your pt 5 times over already! Given the very long cooldown, I feel it very inadequate as an emergency button, if not borderline useless at all. The 25% reduction only makes things worse.
    I only ever use Lightspeed for Stoneskin and Protect, because it doesn't decrease their potencies. Otherwise, I keep up with healing just fine. The reduction is just far to great for me to justify using it for healing, when normally I can get people from 30% to max health in fewer casts. Plus, you still have to deal with the GCD.
    (0)

  7. #37
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    Quote Originally Posted by SakiKojiro View Post
    SE will probably be buffing this class, anyways. If you look at what the skills supposedly did before the patch, some of their abilities actually had an emphasis on buff spreading, Looks like they removed that and gave it to scholar.
    I was also hoping that it was either a bug or will be given the buff in later patches where AST can use Time Dilation on themselves. I'm currently out at the moment so I'm unable to further test this out if I was doing something wrong or not, but even in the Job Actions video for all new job skills, the Astrologian skills showed Time Dilation used upon themselves, so I was confused.

    Other than that, AST is pretty awesome.
    (0)

  8. #38
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    AST definitely needs some numbers tweaking. Going through the 50-59 dungeons as AST, I'm finding that things can be pretty dicey at times. The first time to 60 I ran as NIN with a WHM friend, and there's a significant difference in their overall capabilities.

    That being said I love the feel of the class and it's general playstyle. Everything (mostly) works, it's just a matter of turning some knobs here and there. Why Collective Unconscious is so limited, though, I don't understand. Locking yourself out of movement and healing to get the full benefit is a really heavy cost (one that SCH and WHM don't have to pay at all for their analagous abilities).
    (0)

  9. #39
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Celestial Opposition really needs a buff. 2.5 minutes CD is a bit much. If you need an aoe stun Holy can be used 50 times in the space of a CO cooldown and do damage too. Sure there's the aoe 5 second buff extension but even being potentially raid-wide it's not that big a deal. And honestly it needs to be. AST is basically somewhat of a Time Mage from FF, with healing and cards. Speed and durations seem to be the main theme but it's all a bit tame. Either make the time extension longer, add a new effect like a heal / temporary aoe speed buff or something to fit the theme, or reduce the cooldown.

    People aren't really acknowledging how great Time Dilation is amidst all the negative feedback, I think if they give a decent emergency heal button (or change lightspeed) to accompany it and make the card effects slightly stronger / tweaked (shuffling into the same card....drawing a card you have held already, except Arrow...) and we're onto a winner in my opinion. Oh, and the channeling of Collective Unconscious needs to go. Or at least let us cast while it's active while retaining the loss upon movement
    (0)
    Last edited by Aeliott; 07-03-2015 at 11:27 AM.

  10. #40
    Player
    Rajeme's Avatar
    Join Date
    Jun 2015
    Posts
    114
    Character
    Rajeme Tkala
    World
    Coeurl
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by SeleneFatalis View Post
    I only ever use Lightspeed for Stoneskin and Protect, because it doesn't decrease their potencies. Otherwise, I keep up with healing just fine. The reduction is just far to great for me to justify using it for healing, when normally I can get people from 30% to max health in fewer casts. Plus, you still have to deal with the GCD.
    The thing is we kind of lacking in the emergency healing part, so my thought was to tweak lightspeed a little bit to reduce/remove gcd totally during the duration to make it via-able as an emergency button. It's not always that bosses allow us time to cast a few times to recover though.
    (2)

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