Basically, when you press the jump button on SWG or AoC your character does a jumping animation but the game engine still operates as if you were standing on the floor, so if you try to jump off a cliff you'll slide down it as if you were running down it, and cliffs you can't run down you can't jump down. It totally defeats the purpose of having a jump button, since you're never 'actually' jumping.




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) would rather take the risk of leaping off high places than waste ages finding somewhere to run down.


