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  1. #11
    Player
    Shneibel's Avatar
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    Mar 2011
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    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I dont know why ppl take this jump so serious, there are NO wrong neither right for jump, it is up to personal. Also I dont care w/e jump feature SE will add as long it work
    (0)

  2. #12
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    5,024
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jennestia View Post
    .....

    This wouldn't be a 3D game in both graphics or mechanics if there was no Z-Axis, nor would 3D movement be possible. There isn't a lack of a z-axis, there's lack of optimization, quite a different beast.
    I must have a very warped (at at least very liberal) perception of what "2.5D" and lack of "true Z-Axis" are... to Wikipedia!
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  3. #13
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Anonymoose View Post
    I must have a very warped (at at least very liberal) perception of what "2.5D" and lack of "true Z-Axis" are... to Wikipedia!
    A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
    (0)

  4. #14
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Anony Moose
    World
    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by Jennestia View Post
    A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
    Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.

    Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?
    (1)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #15
    Player
    Renshi's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Anonymoose View Post
    Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.

    Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?
    They're gonna correct this with the Map Revamp so who cares =)

    I'm on for Jump on Only Needed situations, wouldn't like to see people around me jumping like freaks it ruins my IMMERSION fun time in the game
    (1)

  6. #16
    Player

    Join Date
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    Quote Originally Posted by Jennestia View Post
    It's not pessimistic, context sensitive jump isn't a bad option at all, hell the game people consider "the best ever", Legend of Zelda Ocarina of time uses it and basically pushed it to the frontlines of gaming with no complaint, but that was the 90s, where people like just..playing games.
    Whoa, you just hit me with the nostalgia bat I can still remember the outrage about this before Ocarina was released. "LINK DOESN'T JUMP! NINTENDO RUINS THE GAME! THIS IS NOT MY ZELDA!" The game magazines were full with angry letters. It was glorious.
    (0)

  7. #17
    Player
    Medura's Avatar
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    Mar 2011
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    Limsa Lominsa
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    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Hevn't i seen this post 500 times before? Oh, yes I have!
    We all know jump will be used in battle, so we wont get a auto-jump.
    And with the time between computer - server - computer2 we got right now,
    we cant even see if someone is following you if youre standing still. With jump the exact thing would happen,
    what are you trying to say?
    Btw, it is more childish whining about it than don't caring about it :/
    Why would bots jump in city? Just to annoy you? You really that dumb?
    A bot would ... bot. They couldn't care less about you, neither can I.
    (0)

  8. #18
    Player
    Jennestia's Avatar
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    Gridania
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    Kanikou Escaflowne
    World
    Sargatanas
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    Archer Lv 50
    Actually, depending on what purpose certain mechanics serve, Bots will utilize it if it can prevent you from doing something. For example if Jumping in an MMO forces the nearest person to target them, not only would players abuse that fact but bots will as well to keep you from accessing x NPC or picking up x treasure that falls on the ground while bot #2 does its thing.

    Also, Jumping in XIV is basically going to be useless (e.g Yoshida said it will serve no true game changing purpose.)
    (1)

  9. #19
    Player
    Zuellni's Avatar
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    Mar 2011
    Location
    Gridania
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    217
    Character
    Zuenini Zueni
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I've never played an mmo with jumping, what exactly is the allure in a jump feature in a game with no platforming involved?
    (1)

  10. #20
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zuellni View Post
    I've never played an mmo with jumping, what exactly is the allure in a jump feature in a game with no platforming involved?
    From what I see posted here and our forums:

    -Lets you explore more of the world.
    -Allows Platforming
    -Lets you feel "free"
    -Makes combat more exciting.

    Thing they generally forget, the game has to be designed for that to serve it's respective purpose -- XIV isn't designed to open a whole new world just because you can jump, nor does it mean you'll suddenly be in 1-2 of Super Mario Bros the second you enter a dungeon/raid/boss fight.

    So I really don't know honestly, it makes sense if this was called Ys Online 2.
    (1)
    Last edited by Jennestia; 09-21-2011 at 05:26 PM.

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