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  1. #1
    Player
    Anonymoose's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,025
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jennestia View Post
    .....

    This wouldn't be a 3D game in both graphics or mechanics if there was no Z-Axis, nor would 3D movement be possible. There isn't a lack of a z-axis, there's lack of optimization, quite a different beast.
    I must have a very warped (at at least very liberal) perception of what "2.5D" and lack of "true Z-Axis" are... to Wikipedia!
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  2. #2
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Anonymoose View Post
    I must have a very warped (at at least very liberal) perception of what "2.5D" and lack of "true Z-Axis" are... to Wikipedia!
    A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
    (0)

  3. #3
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    5,025
    Character
    Anony Moose
    World
    Excalibur
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    Arcanist Lv 100
    Quote Originally Posted by Jennestia View Post
    A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
    Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.

    Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?
    (1)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  4. #4
    Player
    ShinChuck's Avatar
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    Mar 2011
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    289
    Character
    Cinnaris Artai
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I would imagine ontent sensitive jumping would probably take more effort to implement, and I don't know if something that extensive should be a priority at this point in time. Gives us just a nice, plane jump, so you can focus on other, more important things than making it "context sensitive".

    Context sensitivity brings up a whole set of issues in itself: whereas a regular jump allows players to know how high and how far and what they can jump through experience and a consistent movement, context sensitivity can be misleading. You might vault over one fence, only to find the next one, despite being the same look and height, does not, due to changes in positioning or programming.

    I just really never got the "OMG JUMPING RANDOMLY *foams at mouth*" mentality. Maybe you're wearing a bikini that annoys me, or a helmet that I think is stupid looking - I'm not going to wage a campaign to have it removed from the game or only allowed during events that require it. Practically speaking, it's not that different from people who complain about the almost purely aesthetic issue of people jumping. What's the difference between jumping "childishly", whatever that means, and wearing a dumb helmet and a bikini and running in circles? Should we ban running, bikinis and helmets because what you do annoys other people? Why do you even care what I'm doing, and wouldn't you be offended if I told you to stop wearing that helmet because it offends my personal tastes?

    TL;DR. Likely ain't happening, if only because it's extra work for a less consistent result.

    Edit: Just to be nitpicky, no form of jumping is the "correct" form. What OP is referring to is their *preferred form*. Anyway, sorry, done now, < /rant >!
    (7)
    Last edited by ShinChuck; 09-21-2011 at 03:26 PM.
    "Everyone is tired of waiting for improvements, and being made to feel like we expect too much when everyone else in the gaming world gets the freaking job done."

    - Rowyne Moonsong

  5. #5
    Player
    RegaDosei's Avatar
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    May 2011
    Location
    Uldah
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    85
    Character
    Rega Dosei
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Free jumping, fine. Just please for the love of Yoshi, no front flips...
    (3)

  6. #6
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    It was already said what the jump would be a more free roaming jump, but not tied to battle strategy. Get over it. There is no wrong way or right way, only personal preferences. I found your "wrong way" video quite funny. It was a horrible portrayal of the wrong way once it was only made to be silly. You don't want people to be silly? In a game? Is this serious business to you? If it is, good luck to you.
    (14)

  7. #7
    Player

    Join Date
    May 2011
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    Gridania
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    100% agree with OP. Jump is retarded unless its an auto thing or a LNC (Dragoon) ability (which is my preferred method).
    (1)

  8. #8
    Player
    Medura's Avatar
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    Mar 2011
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    Limsa Lominsa
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    826
    Character
    Medura Bloodspiller
    World
    Moogle
    Main Class
    Goldsmith Lv 90
    Hevn't i seen this post 500 times before? Oh, yes I have!
    We all know jump will be used in battle, so we wont get a auto-jump.
    And with the time between computer - server - computer2 we got right now,
    we cant even see if someone is following you if youre standing still. With jump the exact thing would happen,
    what are you trying to say?
    Btw, it is more childish whining about it than don't caring about it :/
    Why would bots jump in city? Just to annoy you? You really that dumb?
    A bot would ... bot. They couldn't care less about you, neither can I.
    (0)

  9. #9
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Actually, depending on what purpose certain mechanics serve, Bots will utilize it if it can prevent you from doing something. For example if Jumping in an MMO forces the nearest person to target them, not only would players abuse that fact but bots will as well to keep you from accessing x NPC or picking up x treasure that falls on the ground while bot #2 does its thing.

    Also, Jumping in XIV is basically going to be useless (e.g Yoshida said it will serve no true game changing purpose.)
    (1)

  10. #10
    Player
    Zuellni's Avatar
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    Mar 2011
    Location
    Gridania
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    217
    Character
    Zuenini Zueni
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    I've never played an mmo with jumping, what exactly is the allure in a jump feature in a game with no platforming involved?
    (1)

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