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  1. #1
    Player
    MizoreShirayuki's Avatar
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    Mar 2011
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    187
    Character
    Mizore Shirayuki
    World
    Hyperion
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    Goldsmith Lv 50

    Please Use the Correct Form of Jump Square Enix!!!

    Greetings!

    Let me start off by saying that I know jump is being implemented into this game & there is no way to stop it from coming.

    Given that the only information we currently have regarding jump can be found here, I ask that the devs please use correct judgement when implementing this feature.

    There are two primary ways to implement jump (as seen in these videos): A WRONG WAY & A RIGHT WAY.

    The way Square Enix used the jump feature in Final Fantasy 13 was well implemented because you used the feature when you NEEDED it. While the former way of implementation only serves to allow childish use of the jump feature.

    The last thing I wish to see in this game is hundreds of people afk in the major cities with bots actively using jump or active players jumping around 24/7 like rabbits.

    (I apologize for the lack of quality the videos might have. I tried searching for ones that showed both ways of implementation & those were the best that I found.)


    Thank you for your time!
    (47)
    Last edited by MizoreShirayuki; 09-21-2011 at 03:12 PM.

  2. #2
    Player
    Pyrix's Avatar
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    Apr 2011
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    Ul'dah
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    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    I agree with the situational type of jump.
    (13)

  3. #3
    Player
    Xmbei's Avatar
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    Mar 2011
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    Character
    Kiros Forsa
    World
    Balmung
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    Arcanist Lv 50
    very pessimistic post, just saying.
    (6)
    Xeto Milanti Bei

  4. #4
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    It's not pessimistic, context sensitive jump isn't a bad option at all, hell the game people consider "the best ever", Legend of Zelda Ocarina of time uses it and basically pushed it to the frontlines of gaming with no complaint, but that was the 90s, where people like just..playing games.
    (11)

  5. #5
    Player
    Anonymoose's Avatar
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    Mar 2011
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    Limsa Lominsa
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    5,024
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    I remember a confirmation that jump would be an aesthetic only feature designed to make players feel less "tethered" to the ground - so I doubt we'll see either of those scenarios - for better or worse.

    True jump in FFXIV probably can't even be accomplished due to the game's lack of a Z-Axis. If your character reaches a certain height without being tied to an object (such as the floor), you can actually hover on that layer (though other's won't see it until you descend to a tangible object), allowing you to ride the invisible floor to other locations like so.

    I don't know how they'd give us true jump with that issue in the way.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  6. #6
    Player
    ShinChuck's Avatar
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    Mar 2011
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    289
    Character
    Cinnaris Artai
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I would imagine ontent sensitive jumping would probably take more effort to implement, and I don't know if something that extensive should be a priority at this point in time. Gives us just a nice, plane jump, so you can focus on other, more important things than making it "context sensitive".

    Context sensitivity brings up a whole set of issues in itself: whereas a regular jump allows players to know how high and how far and what they can jump through experience and a consistent movement, context sensitivity can be misleading. You might vault over one fence, only to find the next one, despite being the same look and height, does not, due to changes in positioning or programming.

    I just really never got the "OMG JUMPING RANDOMLY *foams at mouth*" mentality. Maybe you're wearing a bikini that annoys me, or a helmet that I think is stupid looking - I'm not going to wage a campaign to have it removed from the game or only allowed during events that require it. Practically speaking, it's not that different from people who complain about the almost purely aesthetic issue of people jumping. What's the difference between jumping "childishly", whatever that means, and wearing a dumb helmet and a bikini and running in circles? Should we ban running, bikinis and helmets because what you do annoys other people? Why do you even care what I'm doing, and wouldn't you be offended if I told you to stop wearing that helmet because it offends my personal tastes?

    TL;DR. Likely ain't happening, if only because it's extra work for a less consistent result.

    Edit: Just to be nitpicky, no form of jumping is the "correct" form. What OP is referring to is their *preferred form*. Anyway, sorry, done now, < /rant >!
    (7)
    Last edited by ShinChuck; 09-21-2011 at 03:26 PM.
    "Everyone is tired of waiting for improvements, and being made to feel like we expect too much when everyone else in the gaming world gets the freaking job done."

    - Rowyne Moonsong

  7. #7
    Player
    zaviermhigo's Avatar
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    Mar 2011
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    1,820
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    Zavier Mhigo
    World
    Hyperion
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    Arcanist Lv 80
    Quote Originally Posted by Jennestia View Post
    It's not pessimistic, context sensitive jump isn't a bad option at all, hell the game people consider "the best ever", Legend of Zelda Ocarina of time uses it and basically pushed it to the frontlines of gaming with no complaint, but that was the 90s, where people like just..playing games.
    I miss the 90s when everyone wasn't a gamer, and gaming was more niche.
    (8)

  8. #8
    Player
    RegaDosei's Avatar
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    May 2011
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    85
    Character
    Rega Dosei
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    Hyperion
    Main Class
    Lancer Lv 50
    Free jumping, fine. Just please for the love of Yoshi, no front flips...
    (3)

  9. #9
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Kanikou Escaflowne
    World
    Sargatanas
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    Archer Lv 50
    Quote Originally Posted by Anonymoose View Post
    I remember a confirmation that jump would be an aesthetic only feature designed to make players feel less "tethered" to the ground - so I doubt we'll see either of those scenarios - for better or worse.

    True jump in FFXIV probably can't even be accomplished due to the game's lack of a Z-Axis. If your character reaches a certain height without being tied to an object (such as the floor), you can actually hover on that layer (though other's won't see it until you descend to a tangible object), allowing you to ride the invisible floor to other locations like so.

    I don't know how they'd give us true jump with that issue in the way.
    .....

    This wouldn't be a 3D game in both graphics or mechanics if there was no Z-Axis, nor would 3D movement be possible. There isn't a lack of a z-axis, there's lack of optimization, quite a different beast.
    (0)

  10. #10
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Boye Fran
    World
    Leviathan
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    Pugilist Lv 60
    It was already said what the jump would be a more free roaming jump, but not tied to battle strategy. Get over it. There is no wrong way or right way, only personal preferences. I found your "wrong way" video quite funny. It was a horrible portrayal of the wrong way once it was only made to be silly. You don't want people to be silly? In a game? Is this serious business to you? If it is, good luck to you.
    (14)

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