Quote Originally Posted by Jennestia View Post
A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.

Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?