I dont know why ppl take this jump so serious, there are NO wrong neither right for jump, it is up to personal. Also I dont care w/e jump feature SE will add as long it work
I dont know why ppl take this jump so serious, there are NO wrong neither right for jump, it is up to personal. Also I dont care w/e jump feature SE will add as long it work
I must have a very warped (at at least very liberal) perception of what "2.5D" and lack of "true Z-Axis" are... to Wikipedia!
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
A z-axis is basically 3D movement in the end. 2.5D you could consider games like Super Smash Brothers, which is technically a 3D game, but it lacks 3D movement as it's predominantly Y/X only.
Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.
Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola
They're gonna correct this with the Map Revamp so who cares =)Aye, I gotcha. Bad terminology on my part. I'll just leave it at "The layers in this game are way too screwy." Have you noticed that if you stand in one of the hallways of the Limsa AG, your character will project into the stairwell and be in two places at once? That's the kind of thing I mean. There's just no attention paid to most information on the Z-Axis. Somehow, the maps overlap. Idk how easy this is to see now that no one ever goes to Limsa, but if you stand in the stairwell in the middle, you can see people running into and out of the walls as they cross the hallways above. A lalafell on my server used to sit in the hallway so she'd be bazaaring in multiple locations at once.
Anyway, sh!t like that leads me to believe implementing any sort of useful jump would be a clusterf**k, wouldn't it?
I'm on for Jump on Only Needed situations, wouldn't like to see people around me jumping like freaks it ruins myIMMERSIONfun time in the game
Whoa, you just hit me with the nostalgia batIt's not pessimistic, context sensitive jump isn't a bad option at all, hell the game people consider "the best ever", Legend of Zelda Ocarina of time uses it and basically pushed it to the frontlines of gaming with no complaint, but that was the 90s, where people like just..playing games.I can still remember the outrage about this before Ocarina was released. "LINK DOESN'T JUMP! NINTENDO RUINS THE GAME! THIS IS NOT MY ZELDA!" The game magazines were full with angry letters. It was glorious.
Hevn't i seen this post 500 times before? Oh, yes I have!
We all know jump will be used in battle, so we wont get a auto-jump.
And with the time between computer - server - computer2 we got right now,
we cant even see if someone is following you if youre standing still. With jump the exact thing would happen,
what are you trying to say?
Btw, it is more childish whining about it than don't caring about it :/
Why would bots jump in city? Just to annoy you? You really that dumb?
A bot would ... bot. They couldn't care less about you, neither can I.
Actually, depending on what purpose certain mechanics serve, Bots will utilize it if it can prevent you from doing something. For example if Jumping in an MMO forces the nearest person to target them, not only would players abuse that fact but bots will as well to keep you from accessing x NPC or picking up x treasure that falls on the ground while bot #2 does its thing.
Also, Jumping in XIV is basically going to be useless (e.g Yoshida said it will serve no true game changing purpose.)
I've never played an mmo with jumping, what exactly is the allure in a jump feature in a game with no platforming involved?
From what I see posted here and our forums:
-Lets you explore more of the world.
-Allows Platforming
-Lets you feel "free"
-Makes combat more exciting.
Thing they generally forget, the game has to be designed for that to serve it's respective purpose -- XIV isn't designed to open a whole new world just because you can jump, nor does it mean you'll suddenly be in 1-2 of Super Mario Bros the second you enter a dungeon/raid/boss fight.
So I really don't know honestly, it makes sense if this was called Ys Online 2.
Last edited by Jennestia; 09-21-2011 at 05:26 PM.
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