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  1. #25
    Player
    Tiqa's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Gota'a Epocan
    World
    Moogle
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Ditto View Post
    EXCEPT when the Warrior is under Inner Beast, which should be for every tank buster, or any time they know they can IB and then get 5 stacks back before the tank buster. That is really what it comes down to, IB's reactiveness made up for that 20% of mitigation they do not constantly have (Defiance aside), only when it matters of course. Which is what I'm saying.

    We don't have that, nor do we have the advantage in Parry which is what we're suppose to be relying on.

    Pld = Shield, safety net tanking kit.
    War = IB, reactive tanking. Great kit as OT that is beneficial to the group. Great kit for MT'ing magic fights. All around average I'd say in MT situations.
    Drk = ??? They likely definitely would shine in magic tank buster fights, but not as much as a Warrior can to me. As I said, in fights like Ramuh where you cant parry, may as well throw Reprisal out the window. Hell even Low Blow resets. Int reduction is nice if you do not have a Monk, but if you do, then it's useless because they'll be keeping theirs up for the blunt resistance anyway. So throw that out of the window, as well as due to the fact that a Monk can give that benefit to a Warrior as well. I suppose depending on how far apart the magical busters come in, it'd rely on you rotating Shadowskin and Dark Mind, preferably buffed by Dark Arts seeing as 15% is rather low for a mitigation cooldown. Though that would require each tank buster to be somewhere around 45+ seconds apart, else you'll be left with Shadowskin still on cooldown and no way to mitigate the next one unless you shadow wall. But then you wont have that up again for 3 minutes.

    And don't get me started on physical tank busters, because good luck with that.
    Don't get me wrong, I'm talking about a bug, not about not using some CD or stance or comparing rotations or gameplays between tanks.
    I'm talking about going dancing in front of titan, not using any stances nor CD nor IB nor... anything, just taking damage and seeing that DRK is taking about 20% more dmg than any other two tank, even if they have same degense's stat.

    It's just a bug that need to be fixed.

    When you said that "Drk's simply have a 20% mitigation stance, same as Paladins"', I just added that it's not true atm, the stances only sort of nullify the passive-hidden 20% debuff DRK have, and made them as sturdy as any pld using sword oath or than any war (but without 25% bonus to hp/heal, yeay!) , wich is absurd.

    We ll be able to compare tanks when they fix this, until then it's almost as usefull than comparing tank tanking capacity to some lolgoon (well, I'm exagerating a bit )

    Don't get me wrong again, I like DRK, I can tank any trial or dunjon I want, but it's just more harder than it should be, because of the 20% more we take in any circumstance.
    (1)
    Last edited by Tiqa; 06-27-2015 at 04:00 AM.