Quote Originally Posted by Kyomagi View Post
Why? Hunts are working as intended. They are meant to be taken down by "players already in the area" and not large hordes of people. sorry, but i dont see it changing any time soon.

Best thing they can do is add seals to pvp
The problem is that hunts aren't taken down by people "in the area". They're taken down by Hunt LSs who signal each other when the mark pops, and then zerg it before anyone else in the zone even knows it's there. This is why I think that they should appear on the map the moment they're engaged.

1-2 minutes of invulnerability would allow people who ARE in the immediate area to get to the mob in time, without forcing players to wait around to hit it.