
Originally Posted by
Foxclon
We are looking into whether or not we will implement additional colors in the future, so please stay tuned for future updates.
As far as I'm concerned, this isn't a Final Fantasy sandbox until I see a Dark Knight on a pink bird.
- from the travel logs of Anonyworth Moosewick III, Esquire
Well, if they're looking into it, I'm starting the discussion now. I'm not sure if Foxclon means that they're looking into chocobos ever getting palate swaps or whether we're just talking company issue here, but I'm going to cover both issues, as well as breeding, so SE has a great guide foundation for what the playerbase wants to someday see if/when chocobos gain a complex integration into Eorzean culture and play-styles. Feel free to contribute! I'll update the OP with well-liked ideas
To the Devs:
Being able to snag a rent-a-bird for daily activities (and earning yourself a fine thoroughbred from the Grand Companies) is an excellent start, but if you're looking into variance, please consider the following.
PART ONE: COMPANY CHOCOBO VARIANCE
Part of building an army is the idea of uniformity - so I understand if our company chocobos don't show all that much variance in color and ability. The company buys the best of the best of the local breeders so they look similar to the renters. Gotcha. However, maybe we at least can look forward to upgrades for more elaborate armor (and moar flags!) as our rank goes up. Come on; the empire does that for Legatus Von Darnus, and we can't even give our Generals a nicer bird? I think we know who's going to win this war.
PART TWO: THE FUTURE OF CHOCOBO OWNERSHIP
Let's be honest about one thing here: Someday, we want a chocobo to call our very own; a chocobo that we can raise and feel connected to. Not that I'm bringing this up now to spite Gifthorse's suggestion and offer alternatives to having them die on us for emotional content or anything... not entirely...
In my opinion, the best way to build an emotional attachment is to have the chocobo we adventure with be as unique and customized as the character we play. So, while you guys are looking into the idea, here's a compilation of some of the things we're really looking forward to seeing in Eorzea's future.
Visual Variation- Feather Color (Based on breed, family, or region)
- Feather Type (Bushy, shiny, short, long, fancy tail)
- Crown Feathers (Length and type could denote age/abilities)
- Wing Feathers (Could denote stamina, health)
- Tail Feathers (Could denote speed and/or gender)
- Beak Size (Different looks for different strengths and abilities)
- Beak Shape (Same as above.)
- Eye Size
- Eye Color
- Neck Length (Combat advantages)
- Talon Type
- Accessories (Collar, gems, brands, markings, tattoos)
- Armor (+Stats? Aesthetic? Both?)
AND MOST IMPORTANTLY
- Call/Song (Some may WARK! while others may KWEH! - Chirps, trills, etc.)
Performance Variation- Base Running Speed
- Base Defense from Aggro
- Fighting prowess
- Base Ability to... whatever minigames you come up with. (Digging, racing... JOUSTING!?!?)
- Ability to reach areas not usually reachable, such as high cliffs and steep plateaus, from which enemies can be drawn down, or rare items/materia gathered.
Breed Variation
One of FFXIV's strongest selling points is that a crafter or a gatherer truly can make it on their own - they can experience the whole of the main story, can travel the world safely, can become wealthy and accomplished, etc. So why would we all ride the same birds? This is a great way to introduce some lore about chocobo breeds and their strengths and weaknesses. Breeds that display such traits as:
Warbird - Armored, can take more hits (Great for farmers!)
Runner - Faster, lighter, more athletic. Adds bonus to base speed stat. (Great for partyers!)
Packer - Wears sidebags capable of storing items (Great for gatherers/crafters!)
Fighter - Built for battle, best choice for cavalry and battlefields. (Soloers? Legions? You decide.)
Quest Development Variance
Addition of various sidequests to raise and gain bonuses for our chocobos. The obtaining of a personal chocobo for such use could start in one of three ways.- Receiving a chocobo egg as a drop from certain difficult enemies.
- Receiving a chocobo egg from breeding of existing personal chocobos
- Receiving a chocobo egg from gathering (time/place/season specific?)
- "Rescuing" a baby chick via a faction leve
- "Rescuing" a baby chick from PVE Area
- "Rescuing" a baby chick whose parents have been killed
This chick could then be raised or adopted out - raising could include feeding, training, development, and such as aesthetic armors, accessories, new abilities, extensions of existing abilities, etc. Have us make decisions that shape our chocobo's life and style from birth and let us balance their abilities to our styles - an all around build for the hardcore player, or a specialized build for a less eclectic one. Options are key in the style of MMO you've chosen to build.
Battle System
Chocobo fights with you through heavy territory (both alongside you, or on chocoback working as a team to tear a new path) - bring on the cavalry.
These are just some ideas. I hope you'll hang on to them for future reference. What do you guys think? Good? Bad? Anything else you want to see?