I think most of the dps jobs got more depth to their gameplays so whatever happened to blm happened to pretty much all other dps classes.

I think most of the dps jobs got more depth to their gameplays so whatever happened to blm happened to pretty much all other dps classes.

I'm leveling as scholar/summoner and... no, its a royal pain to juggle all of the resources and cooldowns. People are complaining about blm dps, but summoner still feels like you're bombarding the enemy with thousands of wet towels.



If you liked BLM's simplicity in 2.0, you'll probably like it in 3.0.
I think you want a class that uses a few big attacks and has a clean, simple rotation, right? BLM is still that way, from the looks of it.
It doesn't have to multi-task as much during the actual rotation, but relies on timing and knowing the fight to minimize movement.
I.e. The rotation is the simplest but it's situationally hard to maximize.
I don't know if BLM has bad numbers now but if you like that play style then you can probably still perform well with it.

You are correct in saying that BLM has the easiest rotation. This all depends on if the OP means simplest rotation or simplest class to play. BLM is no where near the simplest to play. Very challenging actually.If you liked BLM's simplicity in 2.0, you'll probably like it in 3.0.
I think you want a class that uses a few big attacks and has a clean, simple rotation, right? BLM is still that way, from the looks of it.
It doesn't have to multi-task as much during the actual rotation, but relies on timing and knowing the fight to minimize movement.
I.e. The rotation is the simplest but it's situationally hard to maximize.
I don't know if BLM has bad numbers now but if you like that play style then you can probably still perform well with it.



I thought I implied that. The rotation is clean and simple but can be hard to maximize during a real fight.
But we're not talking in a vacuum. The OP already said he played BLM in 2.0 and qualified that as a simple class that he enjoyed.
Personally, I don't we need another "hardest dps job" debate. People are just answering the title and not the actual OP.
The OP and his reply showed he's mostly talking about rotation and big numbers.
That's what I was replying to.
He liked BLM and found it simple in 2.0, and BLM seems to have natural additions to the same kind of playstyle.
If he liked that before, he'll probably like it now.
I haven't leveled BLM past 50 though, so I'm not 100%.
But things like immobility clearly isn't what he's talking about in terms of difficulty if he mained BLM in 2.0 and called it simple.
Last edited by Allyrion; 06-26-2015 at 03:47 PM.

BLM rotation doesn't seem super complex at level 60, but the trick is (as it was in 2.0) avoiding movement as much as possible. In 2.0 movement sucked because it reduced your damage output. In 3.0 that's still true, but movement can also result in you losing your stack of Astral Fire, or Enochian or having to move out of your Ley Lines. As a result, it becomes even more critical to minimize movement, and more complex when it comes time to recover from moving (e.g. I just had to move a bunch. Is astral fire going to fall off? Is Enochian going to fall off? Is it worth going with a Blizzard 3 + Swiftcast/Blizzard 4 to keep it going? How much longer on the cooldown? Should I drop Ley Lines now or delay it a few seconds so I can stand in it longer? etc...).
From what I understand (and my BLM is only 56 right now, so I may be wrong) at 60 BLM basically breaks down into 3 basic rotations. If Enochian is on, then use your fire4/blizz4 rotation for as long as possible. If Enochian is on cooldown, then use your 2.0 rotation until it's available again. If you are AOEing, then just use your 2.0 AOE rotation.
Ico Dailemont @ Hyperion (formerly Durandal (formerly Rabanastre))
Actually we can't even do that, because of the lack of potions we can't do a third flare anymore (Flare, Convert, Fire II+Flare, Mega-Ether or better, Flare).
But, at least Fire II got slightly buffed, it costs less mana now so we can do more of em per mana pool.
NIN has to be the easiest DPS right now.
In terms of complexity, both NIN and MNK are easy, but MNKs have GL and more positionals to worry about, so in terms of difficulty overall, NIN is the easiest IMO.
They made pretty much all jobs more complex and hard to play, except NIN and MNK, who are staying pretty much the same as before. I play MNK, and there really isn't much to learn for me from 50-60, other than remembering to use Meditation during downtime etc... I really hate it.
Currently, no one is in a position to give an educated answer to your question because (obviously) no one has intensively played all jobs at 60 yet, which you would need to make a good comparison. All you can do now is make comparisons to your previous experiences.
So far i only played DRG to 60 and imo its much more stressful than anything i have played in 2.0 (which is all jobs). So it depends on how much more difficult the other jobs have become, but i would be surprised if the new DRG was one of the easier jobs.
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