Vengeance:
Every time someone attacks you they take 50 potency in damage.
Reduces damage taken by 30%.
Duration: 15s
Reuse: 120s

Shadow Wall
Reduces damage taken by 30%.
Duration: 10s
Reuse: 180s


Something needs changed. Vengeance is 100x better then Shadow Wall. I would change it to something like this.

Shadow Wall
Every time something attacks you, you heal for 50 potency.
Reduces damage taken by 30%
Duration: 15s
Reuse: 120s