No...
I don't want summoning as hit & go
SE has developed summoning to the real time fighting since FFX and it's a big success
why we need to go backward?
No...
I don't want summoning as hit & go
SE has developed summoning to the real time fighting since FFX and it's a big success
why we need to go backward?
I like the video, but I prefer a pet class~ ^^
You guys did see that this is compatible with pet summons, right?
Oh, I think it is~ But in the OP's video there was clearly shown another way .
Actually, I'd dislike the thought of just buffing everyone (before the final showdown). But that's just me.
SMN should be a bit more action oriented for me. ^^
Okaaay..
First of all, wow.
Second, that would be a very, very inventive way of handling summons and I would be very glad to see something akin to it in game. Not that there aren't better options, I suspect, but still it's fairly unique and nifty and does work rather well if you ask me.
Have a like.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
Lol Neat video..
I love the concept of Summoning causing auto buffs.
The Instanced thing is probably not possible because it would crash the server if everyone summoned simultaneously.
I like the idea of pet classes, but I would prefer they were less MP intensive than in FFXI. I like it when a Pet class is dependent on its pets and have to learn how each one individually fights. In XI they were so MP intensive that a summoner rarely had a pet out, they simply summoned, used a skill, and dismissed. In FFXIV let try to get a summoner who actually commands there summons in battle.
Most importantly, Let's make Summoners a Full Fledged Class, NOT a back up healer.
Love this idea.
....... And death to all pet classes! They shouldnt exist in MMOs, and I hope they neve do in FFXIV. This type of summoning class I can deal with, but lets not ruin the game with some god forsaken pet classes.
the idea would be nice if it where like a non interuppted 2hr skill ^^
Awesome video.
I thought the buffs during cast bar were awesome but as soon as i saw instanced area and him dissapear i said....awwwwbecause i wanna walk with my summon out anywhere i go and i dont wanna just use it as a move like in FFXI (having to put him back up after cast during battle) take away the instanced and the dissapear but have him occasionally rebuff with those and use tell him which moves to use
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