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  1. #1
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    the idea would be nice if it where like a non interuppted 2hr skill ^^
    (1)

  2. #2
    Player
    sruon's Avatar
    Join Date
    Mar 2011
    Posts
    29
    Character
    Nours Ode
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Awesome video.
    (1)

  3. #3
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I thought the buffs during cast bar were awesome but as soon as i saw instanced area and him dissapear i said....awwww because i wanna walk with my summon out anywhere i go and i dont wanna just use it as a move like in FFXI (having to put him back up after cast during battle) take away the instanced and the dissapear but have him occasionally rebuff with those and use tell him which moves to use
    (2)

  4. #4
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The multi-tier system addresses that.

    To use the wind example:

    You could walk around with a wind elemental for free, Valefor for some MP drain, Garuda for heavy MP drain, but Chaos would only appear in an instanced environment.
    (0)

  5. #5
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I like your idea as well Mushy -- although, I don't really want to see 30 copies of the more epic summons (ie Bahamut, Odin, etc..) running around together. Hence my push for a tiered system.

    On the topic of flash, or movies.. what I posted is really my first youtube animation [if you can believe it]. I work as a motion graphics designer for a cable tv station, but I haven't really posted anything on the internets before.
    (0)
    Last edited by Zantetsuken; 09-22-2011 at 07:17 AM.

  6. #6
    Player
    Alkar's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Lilith Lufaise
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Too many restrictions imo. One summon in the zone/area nearby and having to restart every single time you get hit aren't good ideas. I'd prefer a simple pet class or simply swapping your character out for a summon of your choice and fight with it.
    (2)

  7. #7
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    @OP
    No doubt about it, that is a great video.

    I think your idea restricts the players, especially the Summoner.

    I really like how the summons worked in Final Fantasy XII more than any other Final Fantasy game. For example;

    They have a time limit for how long they stay out, instead of eating away the Summoner MP. They can use their full power before leaving, or if they're low in health. This is how I would like it

    I think ffxiv need something different than a "2hr ability"
    (1)
    Last edited by Andrien; 09-22-2011 at 07:45 AM.

  8. #8
    Player
    Mudd's Avatar
    Join Date
    Apr 2011
    Location
    MIA
    Posts
    428
    Character
    Mudd Vader
    World
    Balmung
    Main Class
    Pugilist Lv 54
    I like it, though the realm transition thing might be a bit much. Just having them burst out of the ground like say Ifrit does in FF10 would suffice I think, or maybe ride a thunder strike in. Stuff like that.

    I wouldn't mind the single attack thing instead of a pet job as well, but they better be worth the effort to acquire and cast. FF12's summons were utterly worthless.
    What else would they have to cast though? I mean, sitting there and chaining summons sounds costly MP wise. Seems like they would have to be combined with a buff job as well just to make them viable if they can't do anything but one shots. Maybe a Time Mage Summoner ;D
    (0)

  9. #9
    Player

    Join Date
    Jun 2011
    Location
    Ulda'h
    Posts
    122
    That Video was SO COOL I love it!!!!!!
    (0)

  10. 09-22-2011 09:12 AM

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