I need to know, so I know if I need to feel guilty or not (and i probably won't either way) if I blow my LB1/2 over a melee.
I need to know, so I know if I need to feel guilty or not (and i probably won't either way) if I blow my LB1/2 over a melee.
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Well it's weaker then melee
I wish they'd just make them all equal so we can quit this "wtf why you lb melee does it" bullcrap.
If you aren't melee, they might as well not have given you limit break.
Its AoE, or rather a frontal cone attack so it should be less damage than melee. LB2 hits for about 2.5k while LB1 does about 1.4k.
And thats capped at level 44 in Stone Vigil (been doing that one a lot lately).
Last edited by Kayote; 06-25-2015 at 02:41 AM.
If you aren't melee, then you should blow it on groups of 3+ mobs before you hit the minibosses where melee *will* use it. A single mage LB1 that hits 7 mobs has equivalent potency to two Melee LB2. If they give you crap for "wasting" LB kindly inform them they don't understand the basic concept of DPS efficiency.
Last edited by Reinfeld; 06-25-2015 at 02:58 AM.
It is wasted though when a ranged DPS uses it on a solo boss while there's a melee DPS in the party.If you aren't melee, then you should blow it on groups of 3+ mobs before you hit the minibosses where melee *will* use it. A single mage LB1 that hits 7 mobs has equivalent potency to two Melee LB2. If they give you crap for "wasting" LB kindly inform them they don't understand the basic concept of DPS efficiency.
Not true at all, there are a /lot/ of fights where ranged LB is superior.
AoE should be weaker than a single target. Having them be the same is bad design.
You've never done coil or any truly difficult content, have you? >_>LB is typically only used on low health bosses, so it's *always* one hit.
Should have made all DPS limit breaks single target with splash damage. They put all this work into giving each job a special limit break, and most of us will never get to see or use ours. Healers? Melee should have blown it before everything went to hell. Ranged? If you don't have melee maybe... Caster? See ranged. Tank? Don't make me laugh.
I've used healer LB once, seen it used twice. Tanks I've seen blow it to troll, and since the expansion went live, I've seen LOTS of folks blow it on trash trying to jump it before anyone else does because they want to *see* theirs. Can't blame them.
Though even in easy content, saving the LB for the last hit is just dumb...so I'm not sure where you're getting this opinion.
All the LBs have a place, and I've seen all 4 of them used quite often actually. Wanting them to be the same is ridiculous and would limit their raid design.
Last edited by FoxyAreku; 06-25-2015 at 04:50 AM.
What if instead ranged LB's scaled to the amount of enemies they hit? One enemy = melee potency value, two or more enemies = current ranged potency value. That way you'd still use a ranged LB in the limited situations we currently do, but in cases where there is only one enemy, you can use either melee or ranged, giving players a choice. This would also tremendously benefit parties that are formed that have no melee.
Last edited by FaileExperiment; 06-25-2015 at 05:40 AM.
But then it would just be plain better with more utility than a melee LB, and melee players would complain.What if instead ranged LB's scaled to the amount of enemies they hit? One enemy = melee potency value, two or more enemies = current ranged potency value. That way you'd still used a ranged LB in the very limited situations we currently do, but in cases where this is only 1 enemy, you can use either melee or ranged, giving players a choice. This would also tremendously benefit parties that are formed that have no melee.
It's a fickle thing, I think it's perfect how it is now tbh.
Honestly, it's rare you're going to wipe because you used a ranged LB over a melee. It's only 25% weaker, especially if you gauge how dire of a condition the party is in. If the boss is at 5% and everyone is at full health, use a tank LB for all it matters, I did the summoner LB in ravana yesterday just because I wanted to see it and no one cared because the boss died.
As long as the boss dies the only half-valid complaint you're going to get is "Aw but I wanted to do it!"
Last edited by FoxyAreku; 06-25-2015 at 05:27 AM.
Depends on the situation, are you hitting more than 1 enemy? If so ranged LB, if its just one, better for the melee to use.
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