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  1. #111
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    I think everyone should git gud. MCH is a very good DPS when played correctly. It isn't very hard to play at all and is well designed.
    (0)

  2. #112
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    Quote Originally Posted by RazeLandale View Post
    The window for catching slug shot procs on time after a cast is too small(Split shot twice and you can overwrite it and waste one)


    How are you missing slug shot proccs?

    GB is fine as it is, and it makes MCN much more enjoyable. Especially since you should be stance dancing.
    (0)

  3. #113
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I haven't had any issues at all with getting procs off myself.

    And I still find stance dancing debatable. With phase changes and other mechanics, it's just another thing that can screw up your cooldown rotation for a very minor gain even on stationary targets.
    (0)

  4. #114
    Player
    Doraymon_Prime's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Plus Minus
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Greywolfamakir View Post
    This is how much time I can get to react for procs with Gauss Barrel on:



    Holy shit, it's not easy...0.31 seconds to react...and skill queue looks like 0.5...You can't spam Split Shot and wait for procs...You are fucked right now with GB. It's pretty disgusting.
    i can pull it off, but i do not think that it fun to hav to react to something like that

    i think the answer is to allow slug shot proc to stack 2 times
    split shot -> split shot -> notice that slug shot proc from 1st split and even if this split also proc it, it not matter since it will stack 2 times-> slug shot -> split -> clean shot or slug depend on proc

    it likely to be better if latency is lower just like the case of mudra lag - but i cannot fix something like that without move to other country anyway
    (0)

  5. #115
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RazeLandale View Post
    The window for catching slug shot procs on time after a cast is too small(Split shot twice and you can overwrite it and waste one) and it's still got a million off gcd moves. I've no doubt bard has it worse, but it certainly detracts from mch and adds nothing meaningful whatsoever.
    It's a small window, but you can still catch it. You wouldn't be able to catch it if you procced off a hard-casted slug/clean shot, but no one in the right mind would ever do that. Heck, you can still catch split slug procs with 1 GCD window with rapid fire active.

    https://www.youtube.com/watch?v=TWvxvL13-K4

    It's much worse on bard; it won't give you the instant cast/100% crit bonus until the skill is highlighted (regardless of the scrolling combat text). There's no way to catch it unless you purposely delay your weaponskill beyond the 2.5 GCD.
    (0)
    Last edited by RiceisNice; 07-29-2015 at 09:47 PM.
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  6. #116
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I will say that's kind of weird... I see my procs with about 1/4th of the global left, which is over 1/2 a second. Pretty much as soon as Slug Shot goes off, it pops. It might be a lag issue for some, though.
    (0)

  7. #117
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Wonder how much this would effect our dps.
    Split Shot procs Slug 100%. Split and Slug potency reduced by 10 each. Cleaner Shot potency increased by 20. Then we wouldn't be concerned with mid cast procs and it wouldn't alter our rotation much.
    (0)

  8. #118
    Player
    AsheBish's Avatar
    Join Date
    Jun 2014
    Posts
    3
    Character
    Ashe Bish
    World
    Brynhildr
    Main Class
    Pugilist Lv 50
    After picking up MCH, which I'm enjoying a lot, MCH to me feels like playing a Black Mage and hoping to god you get Firestarter procs. The downtime can be a killer as your cooldowns are so important to making your wildfires hit big.

    To minimize the downtime, I would like it if Reload was 45 seconds. It just makes sense that it would allow your to throw out some more damage between your next Wildfire burst. Simple tweak. Big change? Not sure. At most, it would keep the damage up for MCH instead of it potentially falling off hard due to no procs.
    (0)

  9. #119
    Player
    Edmund's Avatar
    Join Date
    Aug 2015
    Posts
    1
    Character
    Edmund Hansen
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Reload (5 stacks) no cool down but 10-15 s cast time
    Quick Reload (5 stacks) 90-120s Cool down with no cast time
    Erase Gauss Barrel Deactivation time! so we can change back quickly (just the deactivation is fine)
    Change gauss barrel damage to 15% and add Mp usage to skills rather than cast time
    Change bishop auto turret defensive skills to be 50 potency healing
    Increase the potency of the Gauss Round to 240-280 ( 180 is too weak for level 54 skills with 20s cd)
    change the potency of Richochet to 240-300 to all enemies
    Change leg graze into DOT
    (0)
    Last edited by Edmund; 08-03-2015 at 10:56 PM.

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