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  1. #1
    Player
    Azostar's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Azo Eister
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Something i've found with with Rapid Fire is that with excess SS or a SS Buff you will use Slug or Clean shot faster than the a proc is given.

    The turret getting knocked back is annoying, and doesn't even happen when it would be beneficial, like bismark knockback.

    I wasn't expecting anything great from gauss barrel and find it interesting people use it for burst /w wildfire and turn it off, currently working this concept into my rotation/pulls. People heavily complain about GB saying 'it's not good because AA gives you more DPS overall', but it was intentionally created as a situational increase in AoE and Burst DPS to raise the jobs skill cap, it's why you can get more DPS weaving it in to your rotation then having it permantly on/off. So in that sense, the implemantion and balance of GB is amazing. The one thing I would change about this skill?: Remove the cast time to change your stance.

    Last and most importantly. Give the damn pack on our waist different models. I don't like the fact it doesn't change with my character, I have to glamour around that pack now so it doesn't clash with my gear.

    At the end of the day, people's problems are coming down to tunnel vision. They don't know the class and they are given multiple abilities to play with in a short amount of time. As a normal class, you're given a puzzle piece one at a time and at an easy pace so you can fit it in the right place. With this class however, you're given 12 pieces of a puzzle and then slowly fed more pieces and expected to keep up. Give us a few tweaks to the damage numbers, a reduction of TP consumation on split shot (multiple procless uses can seriously drain TP in prolonged fights) wouldn't hurt the class. The MCH class is really interesting and i'm absolutely loving it, tunnel vision is starting to ease up for me as I get used to the class, hopefully the class stigma will dissipate soon.
    (2)

  2. #2
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Azostar View Post
    Last and most importantly. Give the damn pack on our waist different models. I don't like the fact it doesn't change with my character, I have to glamour around that pack now so it doesn't clash with my gear.
    And different models for the turrets too!!!!!! I mean... I have this cool mog gun, it'd make sens to have a mog turret!!! Do it
    (2)

  3. #3
    Player
    Sersei's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Ashana Kagon
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    You have to look at the potency of the two spammed abilities and the ones off a proc. Now I don't remember the BRD ones but MCH has either 140 or 170 for split, 180 on proc slug, and 200 on proc clean. Find the discrepancy and you'll find where the buffs need to be

    Moar rng thoughts! The thing with these two classes is active v passive rng, brd has procs off dots and their spam, mch is all spam but can force proc. If you want my suggestion on fixing it, give split a 25% chance to also proc clean

    One more thing! I realize things could get weird with ammo like this so my proposal is to have clean have a chance to basically proc quick when using ammo
    (0)
    Last edited by Sersei; 06-25-2015 at 02:57 AM.

  4. #4
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Sersei View Post
    You have to look at the potency of the two spammed abilities and the ones off a proc. Now I don't remember the BRD ones but MCH has either 140 or 170 for split, 180 on proc slug, and 200 on proc clean. Find the discrepancy and you'll find where the buffs need to be

    Moar rng thoughts! The thing with these two classes is active v passive rng, brd has procs off dots and their spam, mch is all spam but can force proc. If you want my suggestion on fixing it, give split a 25% chance to also proc clean

    Split is 140. Slug is 100 > 180. Clean is 100 > 200. We don't have a single skill that has more than 220 potency counting ammo, discounting the DoT....

    BRD can also increase the DPS of their allies via Foe's Requiem (10% Magic Reduction) :X We get 5% for 10s on a 90s cooldown....
    (1)

  5. #5
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by SuzakuCMX View Post
    Split is 140. Slug is 100 > 180. Clean is 100 > 200. We don't have a single skill that has more than 220 potency counting ammo, discounting the DoT....

    BRD can also increase the DPS of their allies via Foe's Requiem (10% Magic Reduction) :X We get 5% for 10s on a 90s cooldown....
    Ricochet is 400 potency. o-o
    (1)

  6. #6
    Player
    Sersei's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Ashana Kagon
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Ephier View Post
    Ricochet is 400 potency. o-o
    yes it is! on a single target anyway

    But... I kind of want to bet that se would "fix" that for some reason....
    (1)
    Last edited by Sersei; 06-25-2015 at 03:35 AM.

  7. #7
    Player
    Keylus's Avatar
    Join Date
    Apr 2015
    Posts
    136
    Character
    Keylus Laststorm
    World
    Siren
    Main Class
    Machinist Lv 60
    I like most of your ideas
    For the movement penalty of gauss barrer I am with Sersei, the added cast time is enough penalty.
    For the split shot, maybe something like it gives you a stack each time you fail and at the fourth stack you have a 100% to get the proc, the stacks are reset when you have a proc. This way you don't buff the probability of get the proc, but people can't get a long bad luck streak.
    I would like to see a buff to clean shot, it's too hard to get and it doesn't feel powerful (it is only +20 damage than slug), maybe if it reduces the CD of quick reload when it is buffed (they should do that slug is only able to proc if it is buffed).
    Actually I have bad feeling about how SE will fix the problem, they probably will just buff gauss barrel damage bonus, making the gauss barrer useful and that the MCN will do a competitive damage only with gauss barrel on.
    (2)

  8. #8
    Player
    Sersei's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Ashana Kagon
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Well foe only works for smn and blm, also dismantle and rend mind debuff the -target's- damage output

    Also we get something similar to foe too, lest you forget

    @Key: we need gb to be buffed, the problem was always too much mobility for high damage. According to math, gb lowers damage but may be better with more gear, so having it buffed should equalize the field more
    (1)
    Last edited by Sersei; 06-25-2015 at 03:20 AM.

  9. #9
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Sersei View Post
    Well foe only works for smn and blm, also dismantle and rend mind debuff the -target's- damage output

    Also we get something similar to foe too, lest you forget
    Ah you're right about the dismantle/rend :X

    And I don't see the skill that's similar to Foe, unless you mean Wildfire? Or is there a special interaction with Hypercharge that isn't listed on tooltips?
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  10. #10
    Player
    Sersei's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Ashana Kagon
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    It's hyper Suz, look it up on... Um... Google, I'd give you a link if I could
    (0)

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