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Thread: New ranged LBs

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  1. #1
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by pandabearcat View Post
    That certainly seems balanced to me.

    You default to melee LB.
    If all adds are stacked close enough or linear, use ranged LB.
    Otherwise use caster LB.
    Ranged will probably be preferred for Cleave type aoe (2 big adds and the boss) in particular, which isn't uncommon.
    Or when the adds can be stacked as you said.

    There'll probably be situations when you need a wider AoE. But if ranged does more damage (which it should) then Caster will probably be more of a niche.

    Quote Originally Posted by Ryaz View Post
    I just don't see a middle damage straight line missable LB getting any real use in full parties unless the potency was the same as the Melee ones.
    What? So you want to make it superior to the melee LB3.
    No, even there's more positioning that's silly.

    It should be mid way between melee and caster damage. That's balanced.
    I don't know if it is or isn't that way right now.

    Quote Originally Posted by Arkenne View Post
    Well, there are certain raid situations in which one tank takes the mobs to a side of the room while the boss is being tanked across, right?
    With the Ranged LB you can hit both packs.
    I don't think it takes up the whole room.
    Here's a gif from reddit.

    Note: The MCH casts, then moves forward to cast again. The first time he does casts, you can see the whole range of it on the screen.
    The second time, the end of it goes off screen.
    He also gets pushed back when doing it and you can seem the attack doesn't hit everything (if the animation is accurate). It basically hits where the original cast outlines.

    So that's like 2/3's of Ifrit's circle room? So I don't know if you can hit things on the opposite end in most cases.
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    Last edited by Allyrion; 06-25-2015 at 03:36 AM.