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  1. #1
    Player
    lugiaXD's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    Vanessa Rose
    World
    Gilgamesh
    Main Class
    Bard Lv 100

    Because we need another bard broken QQ thread :P

    But in all seriousness.
    i honestly feel WM was poorly implemented. the damage doesn't feel any different and although i get fantastic burst with my tweaked opener i feel like i'm suffering more from the fact that i need to stay in the stance if i want to enjoy iron jaws.
    my 2 cents worth is this.

    WM needs a significant boost in power output and they need to remove the gates on iron jaws and empyreal arrow. i'm fine with empyreal arrow having a cast time, that'll bring about more of a know when to use it situation which is fine.

    i'd also like that they make it so barrage has two states. In the out of minuet state it does the original auto attack thing it had and in the WM state it has it's new effect apply since there isn't any autos. this will also make people want to be in WM if they want the boosted effect for Empyreal Arrow damage.

    and please SE make it like the other stances and have no cast time. seriously 3 seconds is just stupid.
    (2)

  2. #2
    Player
    Shhikasan's Avatar
    Join Date
    Jul 2013
    Posts
    126
    Character
    Shika Naito
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    its not just bards its mch as well.

    literally remove cast times give back auto attack and you'll finally see our dps on par with others and or least for most part not shit outside a burst every 90 seconds
    (3)

  3. #3
    Player
    lugiaXD's Avatar
    Join Date
    May 2014
    Posts
    33
    Character
    Vanessa Rose
    World
    Gilgamesh
    Main Class
    Bard Lv 100
    i agree if they really wanted our dps to be on par with theirs then they have a lot they can do to make that happen.
    (2)

  4. #4
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    They probably had trouble balancing mch and brd so rather than making us overpowered they made us gimp by design. they probably will tweak something later but for now we are screwed. glad there isnt any serious raids out yet.... groups WILL try to go brd/mch less and see if they can pull it off early on just cuz the difference in dps is so noticeable.
    (3)

  5. #5
    Player
    Lancerz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    71
    Character
    Abaddon Deathslayer
    World
    Goblin
    Main Class
    Archer Lv 70
    If you don't like WM then don't use it, its that simple. I doubt any raids will want to go without a bard because you can still play bard the exact same way as before.
    (0)

  6. #6
    Player
    MrYaah's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Mr Yaah
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Lancerz View Post
    If you don't like WM then don't use it, its that simple. I doubt any raids will want to go without a bard because you can still play bard the exact same way as before.
    Except that they nerfed the shit out of barrage (300 potency ogcd out of wm vs 960 average pre change) and the way that crit scales means you get less dps from bloodletter than you used to in i130 bis so you're getting way outscaled by all the other dps in the game.
    (0)

  7. #7
    Player FateAudax's Avatar
    Join Date
    Jan 2014
    Location
    Lakshmi's Bosom
    Posts
    211
    Character
    Empyreal Fate
    World
    Tonberry
    Main Class
    Bard Lv 70
    Quote Originally Posted by lugiaXD View Post
    i agree if they really wanted our dps to be on par with theirs then they have a lot they can do to make that happen.
    Exactly! such as tweaking our weapon damage instead of adding cast time.
    (0)

  8. #8
    Player
    Panasync's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    119
    Character
    Panasync Dilaudid
    World
    Balmung
    Main Class
    Archer Lv 60
    The fact that we're a trinity DPS class, and in our max DPS state (non-moving and sans support buffs) we can barely beat tanks in DPS is just bad. I think the stance and implementation are clunky and unintuitive, but regardless if you're going to do something like root a class in place that was designed to be mobile for the sake of giving us a competitive DPS output, don't forget to actually let us be able to do some real DPS in that state. Right now Bards and Machinists have to work 4x as hard for mediocre output than any other job in the game.

    When looking at how strong a job is I typically want to see median players output, the fact that I've only seen good players put out numbers that are slightly better than a tank says a lot. The fact you have to be playing at a great level to do even remotely non-shame levels of damage is just bad for the jobs.
    (0)

  9. #9
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    In expert roulette yesterday bard did 960~ and blm 1.100~ dps in the last boss. And blm ofc get foe for some extra dps. Not really sure is bards really that horrible what ppl say. Imagine what that bard would do with dragoon.
    (0)

  10. #10
    Player
    Panasync's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    119
    Character
    Panasync Dilaudid
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sunako View Post
    In expert roulette yesterday bard did 960~ and blm 1.100~ dps in the last boss. And blm ofc get foe for some extra dps. Not really sure is bards really that horrible what ppl say. Imagine what that bard would do with dragoon.
    Hard to say due to how the numbers are being calculated at the moment (Limit Breaks being counted into individual DPS (will completely ruin the numbers due to the large inflation by itself), DoT calculations are incorrect), but again medium skilled bards/machinists are probably all on the lowest end of dps there is. A job with a priority system as easy as bards shouldn't be that hard to pull off decent numbers, full time WM should give near the same output as ever other DPS, it currently surely doesn't look that way.

    This is ignoring the fact that they have a job (not sure about Machinist so I wont include) that from 1-51 is a mobile DPS w/support abilities, to a non-mobile DPS but mobile if you can't be immobile job at 52. Its implementation is clunky and unintuitive, you don't teach someone how to do something for 52 levels, then fundamentally change the core gameplay withing the last 8, and at this point you barely get rewarded for doing so.
    (1)
    Last edited by Panasync; 06-25-2015 at 07:58 PM.

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