It's a risk vs reward thing. Yeh people wanted more risk, but they also wanted the reward to match.
It's a risk vs reward thing. Yeh people wanted more risk, but they also wanted the reward to match.
Because the new fates give garbage xp and are a waste of time.That people was on here wanting hard monsters and a sense of danger out in the fields, yet I don't see anyone out there doing anything.
Few people in a zone fighting single monsters and nobody doing Fates.
Those very same people who wanted the sense of danger are in the lower zones doing Old fates.
So why aren't the ones who wanted this out there fighting these fates? A little to tough for you?
I knew this would happen, We will see at level 60 if more people do it, though I doubt it.
I was against it, why ask for something you aren't going to do. Reminds me of SOA expansion on FFXI elites asking for really hard monsters but never did anything in those area's and it was dead.



1. You don't actually know who asked for a more dangerous field, do you? You just somehow think that those who asked for it, must be grinding FATEs in North Thanalan, because, "oh yes that would so prove my point!"
2. A more dangerous field generally adds to the sense of adventure during leveling, and that is for those who quest.
3. Heavensward mobs are harder? You've got to be kidding me. They just have more HP, that's all. They are even more spaced out than ARR and the fields are as easy as it has ever been. Mobs are still leashed to a small area and you still ride your chocobo through everything until you get to your destination, ignoring all the mobs. No mobs are not harder. They're still as easy as before.
4. You will out-gear and out-level everything eventually, so it's all about the leveling experience. Fetch quests are fetch quests because fields are not dangerous. There's nothing more than play fetch. A much more dangerous field with randomized patrols and dynamically linked packs with a huge, HUGE leash radius will turn those fetch quests into real quests, which in turn allows much higher rewards, removing the need for enormous numbers of mundane quests. Quests should be about quality, not quantity. But ever since the who-where-what framework was established in the MMO genre, quests have been nothing but mass-produced mundane to-do lists because you needed that quantity to boast that your game is better. Real dangerous fields let you focus on the quality of your quests instead of just the same thing with a different copy writing.
Don't get me wrong, people do enjoy the writing. But being a game that has combat at its core, there's no excuse to skimp on the combat.
TL;DR: I think the fields in Heavensward are not dangerous at all. They're bigger, yes, but just as trivial to explore and travel through as it was in ARR.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway



most people are still working on gearing up so leveling alt classes/ fate farming isnt high on thier priority list right now.. but in saying that higher level maps theres alot of people doing boss fates



Most people are probably just doing MSQ and sidequests to get to 60 and then gearing up. FATEs are and always were the way to exp your alt jobs. They will also give 50% more xp on alt jobs so it is fine. ,)
I do HW fates when I need a break from dungeon grinding. Not great XP for sure. But it's a good way to chill while getting a little XP.
HW fates need to reward exp proportional to the mob stats. so about 2x or 3x?
Otherwise going back to ole 45-50 ARR fates is far more exp per hour.
I suppose people expressed the wrong thing. People were upset that overworld mobs were super easy AND gave crap exp. SE just made them harder (hit harder and more hp) but they don't give enhanced exp for your effort so it's just less worth it to bother.
Maybe some people were genuinely annoyed that running through the world was too safe, but simply making mobs live longer and possibly kill you (only if you stick around though) won't make people pay attention to them.
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