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  1. #21
    Player
    awesomeuno's Avatar
    Join Date
    Feb 2014
    Posts
    63
    Character
    Ramza Beoulve'
    World
    Leviathan
    Main Class
    Botanist Lv 80
    Quote Originally Posted by Ephier View Post
    Also for MCN we get rapid fire which makes GB instant cast, but it does not say so on the tooltip, you guys do not have a skill that works in a similar fashion?
    No, and if we did, it might help us fit in the WM burst and not be awful.
    (1)

  2. #22
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    I'm no bard but maybe WM would be smoother if it was insta-cast to enable and automatically switched off if you moved.

    Run somewhere, flick it on, splurge cooldowns and WM specific skills, set off running again.

    Edit: also, in WM stance your lower body should be permanently doing /stepdance
    (1)

  3. #23
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Ephier View Post
    I currently understand that I am playing the most underpowered class in the game, machinist. Seeing you bards cry like babies over a new toy you do not even have to use is quit irksome when MCN dmg is low and we have to deal with the same thing.
    Interesting that you accuse the BRDs here of whining, while having a link to a NIN Mudra whine-thread in your Signature yourself, and passively whining about MCH. Hipocrite much I say.

    The design of WM is the most questionable I have ever seen in a MMO expansion handsdown.
    (7)

  4. #24
    Player
    Wigett's Avatar
    Join Date
    Aug 2013
    Posts
    97
    Character
    Remzi Viarod
    World
    Ultros
    Main Class
    Paladin Lv 80
    I really only have one main job, its BRD, been playing it for a while. here is my take. for what its worth.

    yes, the new cast time took and was difficult to get used to, but instead of rushing to 60, I have slowed down, and working on rotation, button placement, and understanding how the new song works.

    many other classes have had to deal with cast timmers, and if you want to be mobile then, don't use it. it does boost damage however I think not sufficient, as auto attack is turned off, and I feel they should re-instate auto-attack would boost the over all dps to something more likeable. just my .02

    however I am kind of enjoying, having to make some more skilled decisions over all we have had very little to manage, this skill make us manage a little, imo. is the dps low, I would think so.

    Over all I still enjoy it

    if you really want to cry about a job, MCH needs some work..

    peace
    (0)
    Drive it like u stole it

  5. #25
    Player
    Viar's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    93
    Character
    Ria Arrow
    World
    Cerberus
    Main Class
    Bard Lv 60
    Hm, give wanderer's minuet a 1 sec cast just like swiftsong, take it off GCD, and it'll be fine. Immense QoL improvement. Give it some MP cost or something to counter-balance this.
    (0)

  6. #26
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    As far as I'm concerned, BRD and MCH are in the same boat, so instead of arguing about it, we should focus on fixing the problems plaguing both classes. There's broken mechanics here for both jobs that fall along the same line of thinking-- which is loss of mobility combined low dps output. Also a lack of real support. Yes, MCH can slowly restore mana and tp with turrets, but other abilities like Disassemble are really bad. 5% physical damage reduction for 10 seconds on a 90 second cooldown is near useless.
    (2)

  7. #27
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    1) reduce the recast of Barrage to 30s so it can be used with every other Empyreal Arrow (or maybe 45s)
    2) reduce the recast of Battle Voice as well as give it an additional/seperate effect for Wanderer's Minuet...an additional 10-15% dmg boost when used 'after' Minuet is activated or maybe something like increased potency for all weaponskills/abilities
    3) Iron Jaws (if it works like this already, then disregard) should make it so any buffs that are initially applied to Venomous and Windbite diminish little by little after each use (completely gone after 3 or so duration resets). It shouldn't remove all initial buffs completely after resetting DoT duration once.
    4) Lastly, overall increase in dmg boost granted by Wanderer's Minuet. I'm in the minority and like the idea of standing still, focusing attacks to push out higher dmg. But when I think 'higher dmg,' I'm not thinking just on the lvl 50 striking dummy. I wanna see it in dungeons and raids...where it counts and is more easily noticeable.
    (0)
    Last edited by Kelevra; 06-24-2015 at 10:45 PM.

  8. #28
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by StrejdaTom View Post
    Oh, so you think that playstyle is the only problem?
    Check parses of 60 level BRDs who tried rotations with and without Wanderers Minuet
    Are these parses of always on WM vs always off WM, or stance dancing? In either case, it's playstyle you've become used to by doing it for over a year vs new toy you've had for a couple days.

    I would agree the cast time should be cut in half, but some of the various requests seem a little over the top.
    (0)

  9. #29
    Player
    MrYaah's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Mr Yaah
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Kelevra View Post
    1) reduce the recast of Barrage to 30s so it can be used with every other Empyreal Arrow (or maybe 45s)
    2) reduce the recast of Battle Voice as well as give it an additional/seperate effect for Wanderer's Minuet...an additional 10-15% dmg boost when used 'after' Minuet is activated or maybe something like increased potency for all weaponskills/abilities
    3) Iron Jaws (if it works like this already, then disregard) should make it so any buffs that are initially applied to Venomous and Windbite diminish little by little after each use (completely gone after 3 or so duration resets). It shouldn't remove all initial buffs completely after resetting DoT duration once.
    4) Lastly, overall increase in dmg boost granted by Wanderer's Minuet. I'm in the minority and like the idea of standing still, focusing attacks to push out higher dmg. But when I think 'higher dmg,' I'm not thinking just on the lvl 50 striking dummy. I wanna see it in dungeons and raids...where it counts and is more easily noticeable.
    Bard doesn't need buffs, they need to fix the class. You need to be able to use bloodletters freely as they proc, this is the core to bard and to doing dps as a bard. So long as you're forced to choose between delaying a bl or delaying a gcd bard is going to be a broken and unfun class. Either wanderers minuet needs to be ogcd instant cast so that you can micro like crazy and just use wm to pop iron jaws and empyreal or they need to remove the cast time from all the abilities or they need to some how let you cast bl during the casts for your gcd. Literally anything that addresses THIS specific problem will put bard back into a healthy spot.
    (3)

  10. #30
    Player
    JohnMccain's Avatar
    Join Date
    May 2014
    Posts
    75
    Character
    Kiki Bronzetail
    World
    Excalibur
    Main Class
    Fisher Lv 50
    All they have to do is take out WM and put in something like Sniper Training from WoW. In case anyone doesn't know what Sniper Training does, it gives a damage buff if you stand still for a certain amount of time.
    (2)
    Last edited by JohnMccain; 06-25-2015 at 06:29 PM.

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