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  1. #51
    Player
    XxSliphxX's Avatar
    Join Date
    Apr 2015
    Posts
    64
    Character
    Pacifica Sky
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Atrayl View Post
    Designing your zones to take advantage of flying and then forcing your players to walk through the zone to unlock flying is like designing a fire extinguisher that has to spit out a reservoir of gasoline before it gets to the C02.
    Pretty much this. Flying should have been a tool to HELP players while questing and to make the leveling experience you know...fun...instead we literally get the complete opposite. I guess I shouldn't have expected anything less from square though. They truly enjoy trolling there playerbase. I can almost hear how the meeting went down when they were designing this: "Hey guys let's add flying to the game! Now let's make it so you have to run around EVERYWHERE in the zone on foot and do almost EVERY quest before you can actually fly in it by which time you will leave it and never have a reason to come back! BWHAAHHAHAhahahahaha!"
    (3)
    Last edited by XxSliphxX; 06-26-2015 at 12:26 AM.

  2. #52
    Player
    Ashquar's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Raisha Greyfrost
    World
    Lich
    Main Class
    Scholar Lv 61
    Quote Originally Posted by Roda View Post
    While I feel similarly, I also feel like the completion of aether currents occurs way too closely to the point in which you move to the next zone.
    You really don't get to enjoy it until later on when you're in moogle hell.
    Bodes well as I have just started the moogle questline. I have heard some real hatred about those little critters from my FC members
    (0)

  3. #53
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    I was surprised at the way flying works. Having to unlock 15 points on each map is a little overkill if you ask me. The main story quests I can understand, it's like they don't want you to fly yet until you progress up to a certain point in the story. I'm okay with that. But the sidequests and the little exploration mini game have felt a little annoying and quite tedious. The worst part is when your compass leads you to giant cliffs that are not accessible.

    (1)

  4. #54
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by nightshadezero View Post
    Frankly, having to collect the Aether Currents really makes me appreciate being able to fly after! The challenge makes the reward sweeter.
    Time Consumption does not equal challenge. All I see is a main feature of an expansion gated for no reason other then time consumption.
    (1)

  5. #55
    Player
    Jobefuzz's Avatar
    Join Date
    Aug 2013
    Location
    Los Angeles, CA
    Posts
    35
    Character
    Jobe Fuzz
    World
    Leviathan
    Main Class
    Pugilist Lv 70
    There's ramp on the other side
    (0)

  6. #56
    Player
    Jobefuzz's Avatar
    Join Date
    Aug 2013
    Location
    Los Angeles, CA
    Posts
    35
    Character
    Jobe Fuzz
    World
    Leviathan
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by aerialrave View Post
    I was surprised at the way flying works. Having to unlock 15 points on each map is a little overkill if you ask me. The main story quests I can understand, it's like they don't want you to fly yet until you progress up to a certain point in the story. I'm okay with that. But the sidequests and the little exploration mini game have felt a little annoying and quite tedious. The worst part is when your compass leads you to giant cliffs that are not accessible.

    There a ramp on the other side.
    (0)

  7. #57
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    I actually like the part where you hunt for the aether currents. What I don't like, is the quests that are attached to unlocking the aether currents as well. THAT bugs me like crazy.

    I like the looking for currents part because it's like another tool for exploration. And at least they gave a compass that points to the exact direction of the current's location. If they truly be trolling, they'd give us nothing and say, "go find it lulz".
    (0)
    Last edited by Tayolynn; 06-26-2015 at 03:53 AM.

  8. #58
    Player
    Causality's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    445
    Character
    Nutritious Delicious
    World
    Adamantoise
    Main Class
    White Mage Lv 54
    Quote Originally Posted by aerialrave View Post
    I was surprised at the way flying works. Having to unlock 15 points on each map is a little overkill if you ask me. The main story quests I can understand, it's like they don't want you to fly yet until you progress up to a certain point in the story. I'm okay with that. But the sidequests and the little exploration mini game have felt a little annoying and quite tedious. The worst part is when your compass leads you to giant cliffs that are not accessible.


    You will be able to get this later in your quest chain once you Unlock the bridge from Idyllshire.
    (0)

  9. #59
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Initially hearing about how we had to get aether currents before we could fly ticked me off. However, after actually playing through the story so far (I'm not done yet) and having unlocked 3 of the 6 areas, I have to say I actually enjoyed tracking these aether currents down. Kind of became a little mini-game to me. Except for when I got to Churning Mists, seemed like 90% of the currents were along the way of the MSQ and/or sidequests I was doing anyway so I'd just go somewhere or be heading somewhere and see the current and then go get it. The other two maps I've completed so far, I had to use the Compass to find nearly all of the Aether Currents, but I found it kinda fun.

    And flying is so awesome It's like the frosting on the cake.
    (0)

  10. #60
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Madjames View Post
    Time Consumption does not equal challenge. All I see is a main feature of an expansion gated for no reason other then time consumption.
    This is how this game works, and yes I don't exactly love it... but it is their rule - padding time by making you doing useless activities such as this. FF14 is tame in comparison though, the WORST offender is FFXI. If you hate being gated and forced to run around, then you will absolutely loathe FFXI, where every single thing is "gated" behind "go farm this, oh it's random drop, spend an hour or two". Every single activities is like this.
    (0)

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