

Some more infomation would be nice would make the game more enjoyable being able to use basic features

I support this thread. I would love some details on when/what we can expect in terms of server-related changes/updates or lack thereof. It will help a lot of us/those who would like to see retainer sales slot changes, number of trading blocks increased, delivery box, etc etc understand how far away or likely it is for us to see those changes.



I support this request. Any time of expected resolution time-frame would be appreciated. Please don't leave us in the dark like the other thread.


i'd like a dedicated letter from yoshida about server/engine status..
I'd rather Yoshida work on the game than spend even an hour a day writing specific letters about everything they're working on.
I'm calmer than you are, Dude. ^_^

Would really appreciate a definitive dev response to this myself. While officially having labeled all these issues as "server-issues", I've been greatly concerned by this due to its vagueness as to when or even IF they'll be addressed. It simply is not clear. I think most of us feel the importance of these things has gone unnoticed by the team over at SE. They're just far too fundamental to delay, avoid, or ignore.
Thank you for finally answering these questions !
They've been working on servers since April, and we should see all these problems fixed in the next months.


I'm so glad that finally someone mentioned this. All these server issues are keeping me from staying during p2p. I don't mind the future changes and all that excitement for patch 2.0 sounds really cool, indeed. But I don't see myself paying for a game that has so much server problems like this one.Examples of these issues linked to server problems (feel free to correct me or add some to the list):-Linkshell management... but as long as these server issues plague it, its potential to become a healthy long living MMORPG once it stops being free to play might be greatly reduced.
-UI lag
-“/sea all” type commands
-LFG flags
-Market Wards (full wards, functionality)
-Mail/Delivery system
-Macros lag, overwrite and functionality
-Enemy interaction lag (visual signs of enemies starting skills and their position while moving are always few seconds behind their real progress). Same could be said for our own lag, hurting overall fluidity and response in battles. It can’t be instant, but I don’t believe it can’t be improved.
-Oddities like repairs taking 2 bazaar spots since item and reward transactions can’t be processed at same time
And they worst part is...we still haven't received any concrete answer for the DEV team, which can only means 2 things: 1) They don't have any specific plans for resolving these server issues, or 2) They CAN'T possible fix them.
I wonder which one...
The answers are all in the info released today, hence why I took the time to bump my old thread since we got news.
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