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  1. #1
    Player
    Shhikasan's Avatar
    Join Date
    Jul 2013
    Posts
    126
    Character
    Shika Naito
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by FantasyForever View Post
    The quickest fix they could probably do. . . and hopefully do before Alexander, is to buff WM/GB to bring us on par with other ranged dps. (blm and smn)
    while some are for the changes and some are against I personally don't mind the cast if it brought the dps but I would prefer to have Auto attacks on and no cast time with Gauss barrel
    (1)

  2. #2
    Player
    Kasmiya's Avatar
    Join Date
    Jun 2015
    Posts
    85
    Character
    Zenna Rose
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Shhikasan View Post
    while some are for the changes and some are against I personally don't mind the cast if it brought the dps but I would prefer to have Auto attacks on and no cast time with Gauss barrel
    I agree with this.
    Also they will likely never bring the DPS on par with BLM/SMN due to the support capabilities.
    (0)

  3. #3
    Player
    FantasyForever's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Axiom Jidoor
    World
    Ultros
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Kasmiya View Post
    I agree with this.
    Also they will likely never bring the DPS on par with BLM/SMN due to the support capabilities.
    When I say bring it on par I mean bring it on par unless we have to restore mp/tp. Cause we already lose dps from that. Don't forget that other dps have good support abilities. Ninja Goad and Trick for example. They don't get punished for that.
    (5)

  4. #4
    Player
    Ramath's Avatar
    Join Date
    Oct 2012
    Posts
    196
    Character
    Tiffany Thorn
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Kasmiya View Post
    I agree with this.
    Also they will likely never bring the DPS on par with BLM/SMN due to the support capabilities.
    What "support abilities?"

    Did you mean our TP regen? NIN has one of those, why are they still allowed to perform at the top?

    Or did you mean our long list of debuffs? Every boss, and half of the non-boss mobs, are all immune to those abilities.

    Or was it our DMG-taken-up ability? NIN has one, too..

    Or was it the DMG- ability? Doesn't SMN and WAR have that? Hell, even WAR is out DPS'ing us at this point.
    (3)

  5. #5
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Ramath View Post
    What "support abilities?"

    Did you mean our TP regen? NIN has one of those, why are they still allowed to perform at the top?

    Or did you mean our long list of debuffs? Every boss, and half of the non-boss mobs, are all immune to those abilities.

    Or was it our DMG-taken-up ability? NIN has one, too..

    Or was it the DMG- ability? Doesn't SMN and WAR have that? Hell, even WAR is out DPS'ing us at this point.
    No one takes a NIN specifically for Goad. No one takes a SMN specifically for Virus (it's even less useful if there's already a SCH in the party) or the extra Raise (it's handy but you shouldn't need it).

    In any endgame raid static in ARR there was only one role that was fixed and guaranteed no matter what: the BRD. The AOE resource recovery they offer was simply essential for progression content when people aren't at 100% efficiency yet. BRDs were originally on par with the other DPS jobs when 2.0 launched and parties were taking multiples of the job to cycle their songs, allowing everyone else to just spam their most expensive skills. They were nerfed soon after...

    There is a reason why BRD (and now MCH) have lower base weapon damage and inferior DPS to the other jobs. Their support skills were simply too good when paired with competitive DPS as well. Now perhaps here in 3.0 they have fallen too far behind and need some help but they will never be on par with the other jobs as a matter of simple necessity in balance.
    (0)

  6. #6
    Player
    Ramath's Avatar
    Join Date
    Oct 2012
    Posts
    196
    Character
    Tiffany Thorn
    World
    Leviathan
    Main Class
    Samurai Lv 70
    So, now that I've had a lot more time to parse with other DPS and also other MCNs, I'm starting to see a rather disturbing issue...

    1) I'm sadly behind most every other DPS. Not surprising.
    2) I'm very far ahead of every other MCN I've played with. While it helps to soothe the self-esteem issue we MCN's are developing, this still doesn't mean a whole lot. It's like saying I'm the tallest midget!
    3) While I'm ahead of other MCN, I'm starting to see that once the fight drags out past 1.5-2 mins, my DPS drops off a cliff, and it slows down to meet the same abysmal DPS of the other MCN.

    So, first off, once our initial burst is done, we are extremely pathetic when it comes to contributing to the party's DPS. Second, MCN seems to have very little reward after our initial burst, or really short fights. Apparently, once the window of correctly-applied-opener passes, it doesn't matter how good or how crappy you are. The job simply doesn't reward correct/efficient play.
    (4)

  7. #7
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ramath View Post
    -snip-
    I'm not 60 yet, but I've been told the same thing. Things die super quickly when I have cooldowns, but in boss fights, I know I'm slowing down the entire fight.
    (1)

  8. #8
    Player
    XgungraveX's Avatar
    Join Date
    Oct 2014
    Posts
    524
    Character
    Gungrave Hellsing
    World
    Leviathan
    Main Class
    Samurai Lv 90
    so i had someone test my dps im at 800.....im told tanks pull more than that im just going to wait for buffs like this job
    (0)

  9. #9
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    682
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I recently read a reddit poster stating that what's really killing MCHs and BRDs atm (despite low potency on weaponskills and RNG) is the weapon damage. I don't know how far we can take this, but the poster stated the new algorithms for damage puts heavy value on weapon damage. Since BRD (now MCH) weapon damage got slammed to the lowest weapon damage in the game back in the day (for no reason...), it seems that this could also be a major culprit.

    Please take this with a grain of salt. There were no sources posted with this, and I haven't been able to find any information on the algorithms for damage in Heavensward. I just thought it was an interesting point to bring up in case someone else might have more information on this.
    (3)

  10. #10
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Even without knowledge of the specific damage formula, it's pretty bloody obvious that having a lower base weapon damage will automatically prevent the two jobs from ever being able to compete damage-wise.
    (5)

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