Quote Originally Posted by lokinmodar View Post
What is impressive is that PS4 IS OpenGL (and supposedly unix based also)... A port would be much easier to make.

It seems like some good middleware salesman conned SE.
True, but there's also the PlayStation Shader Language API which is a Sony thing. It makes it better to access the PS4's hardware which pure OpenGL can't. The API opens options to implement middleware which would open the question what is really happening within a PS4. Any Orbis OS pros here?