This is why I just use wine and get better performance....OpenGL 4.1, is not inferior to Direct3D9. It's pretty much on par with Direct3D11. My 2013 Macbook Pro is more than capable of handling a DX9 game. While I have nothing to say about thread scheduling, the Transgaming Cider middleware you're using is definitely something you could factor out if you did a native port. I know a native port is out of the question, OS X users aren't worth the effort, this would just be a quick easy way to bring FFXIV to Mac users, but really, I would have to preferred to wait A LOT longer for something that was done right than quick and easy. I know I'm beating against a wall with this, but please, consider a native client.
I likely won't see your replies to my posts so if it's important, /tell Lem Ayase@Kujata .
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