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  1. #31
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Alael View Post
    Well the reality that the fault is of multiple company, from SE because they dint wrote a native client, from apple because they could have pushed their graphics API development enough (even tough OpenGL is opensource and not apple owned), From transgaming for the poor optimisation done with the client.
    I'm foolishly optimistic that SE will develop a native client using Metal.
    (0)

  2. #32
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    (1)

  3. #33
    Player
    Nemna's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Mackey Youser
    World
    Malboro
    Main Class
    Gladiator Lv 2
    Waiting on chat support now... 103 in the queue currently.
    (0)

  4. #34
    Player
    Nemna's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Mackey Youser
    World
    Malboro
    Main Class
    Gladiator Lv 2
    So I'm getting about 10-15ish frames per second in the Mac client at 1680x1050.

    Just out of curiosity, I started it up in Parallels (full VM, running Windows 8.1) and was able to get around 30-35 fps at 1920x1200.

    This is absurd!
    (1)

  5. #35
    Player
    Crayge's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Ka'lowe Khelder
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Just adding my voice here. Mid 2014 Retina - i7, 16GB RAM with NVIDIA GeForce GT 750M 2048 MB. Settings turned way down and resolution set down to 1680x1050 and can barely break 20fps... drops below 10 if much is going on.

    I tried to have realistic expectations for this, especially after hearing it was wrapper - but the performance hit verses how well I could run it in bootcamp is just not acceptable. I will wait a little for some kind of response from SE on why they felt it was acceptable to sell us this and what their plans are to improve it - otherwise I will be pursuing a refund as well. Very disappointing and frustrating.
    (1)

  6. #36
    Player
    Nemna's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Mackey Youser
    World
    Malboro
    Main Class
    Gladiator Lv 2
    I waited in the chat support queue for 2 hours, finally got to #1 and then received this:

    Chat
    Status: Canceled
    There are no agents available to chat with you right now. Please try again later.
    (1)
    Last edited by Nemna; 06-24-2015 at 08:36 AM.

  7. #37
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nemna View Post
    I waited in the chat support queue for 2 hours, finally got to #1 and then received this:

    Chat
    Status: Canceled
    There are no agents available to chat with you right now. Please try again later.
    That sucks. I wouldn't suggest going through that again. There are enough people complaining on the boards that SE has to acknowledge there's an issue.
    (0)

  8. #38
    Player
    Crayge's Avatar
    Join Date
    Mar 2011
    Posts
    31
    Character
    Ka'lowe Khelder
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Bumping this thread in hopes it will replace the other mac client thread that has filled up with "mac vs. pc" rhetoric that isn't relevant to SE deciding to sell a product that doesn't deliver.
    (2)

  9. #39
    Player
    Alael's Avatar
    Join Date
    Aug 2013
    Location
    Neko Throne Room
    Posts
    100
    Character
    Alael Sasaki
    World
    Ragnarok
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Delily View Post
    I'm foolishly optimistic that SE will develop a native client using Metal.
    The problem is that the Luminous Engine is mostly dedicate to the directX system e.g DX9,11,12 , If they had used some modular method it would be possible with many effort inplement a different graphics API, Howerver this isent the case for FFXIV i dont know what SE is using on the ps4 probably OpenGL and directx9 on the X1
    (0)
    Last edited by Alael; 06-25-2015 at 10:23 AM.

  10. #40
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    I feel sorry for people who still buy apple products of any kind.
    (1)

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