Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 98

Dev. Posts

Hybrid View

  1. #1
    Player
    Undrum's Avatar
    Join Date
    Jun 2015
    Posts
    11
    Character
    Miku Liku
    World
    Balmung
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Lemage View Post
    This is why I just use wine and get better performance....
    I've struggled to get FFXIV running under Wine on a Mac (although I understand that it tuns OK under Linux). How did you manage it?
    (0)

  2. #2
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Brianmj View Post
    ... I did say OS X users weren't worth the effort. Those are my feelings. ...
    Of course we're worth the effort, otherwise Square would not have made the investment. It's a business. Blizzard proved that OS X is a profitable platform to market towards, and Square has some Metal experience given their offerings on the App Store.
    (0)

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Brianmj View Post
    Blizzard took the time and energy to code a native Mac client. square didn't.
    WoW can run on a piece of shite computer so a Mac client is no big deal for WoW.
    (4)

  4. #4
    Player
    Nemna's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Mackey Youser
    World
    Malboro
    Main Class
    Gladiator Lv 2
    I got my refund this morning! See you all in boot camp!
    (1)

  5. #5
    Player
    Brianmj's Avatar
    Join Date
    Aug 2014
    Posts
    416
    Character
    Brian Jones
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Chiramu View Post
    WoW can run on a piece of shite computer so a Mac client is no big deal for WoW.
    WoW has a D3D renderer and an OpenGL renderer. Those things take time to write. It's a big deal for Blizzard.
    (0)

  6. #6
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90

    Thanks for the response!!!

    Thanks so much for the response and commitment to improving the Mac client!! We appreciate your efforts to make a Mac version even though it is not currently up to Square Enix's usual standards of quality and performance.

    Quote Originally Posted by Hideyuki_Kasuga View Post
    The Mac version of FFXIV uses the same executable files as the Windows version, and it was created using middleware that allows for functions of Windows to be converted into functions that can be executed on a Mac. This middleware is constantly running for the Mac version, which is an overhead not found in the Windows version. However, this is not a Windows emulator; it is middleware that transposes various types of functions so that they can be properly ran on a Mac. One example where this system is used is for converting the functions of DirectX into OpenGL.
    This almost certainly the root cause of the very low performance. As many Mac users have noted with dismay, even Parallels (a full virtual machine monitor) runs the Windows FFXIV client with better performance than the Transgaming/Cider/WINE-based wrapper.

    One thing I would like to add with is that Apple has announced their next Mac OS, El Capitan, will have features that may largely improve the performance for running various games. We’ll be talking to Apple about this and continue to make performance improvements so that the gaming experience on Macs are even better.
    It would be absolutely wonderful for the game engine to natively support El Capitan's improved graphics technology! such as Metal. Metal has already greatly improved graphics performance and quality for games that use it on iOS, and it should provide similar benefits for games that use it natively on Mac OS X.
    (2)
    Last edited by Avenger; 06-27-2015 at 03:59 AM.

  7. #7
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Hideyuki_Kasuga View Post
    There are aspects of the thread process scheduling for program parallelization that can be tuned by the Windows version that cannot be tuned by the Mac version. Due to this, situations arise where performance will not be elicited for portions of the game’s parallelization processing and the processing time for frames will be unstable.
    Having some experience with parallel programming on the Mac as well as other platforms, I'm a bit puzzled by this, since the Mac has nice instruction and data parallel programming support via Grand Central Dispatch and OpenCL. Moreover, thread priority can certainly be adjusted, and real-time scheduling is also supported.
    (1)
    Last edited by Avenger; 06-27-2015 at 04:31 AM.

  8. #8
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Avenger View Post
    Having some experience with parallel programming on the Mac as well as other platforms, I'm a bit puzzled by this, since the Mac has nice parallel programming support via Grand Central Dispatch and OpenCL. Moreover, thread priority can certainly be adjusted, and real-time scheduling is also supported.
    The question is how well Cider translates those calls.
    (1)

  9. #9
    Player
    Avenger's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    632
    Character
    Coriander Silverflame
    World
    Diabolos
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Delily View Post
    The question is how well Cider translates those calls.
    Yep, Cider is the problem, no doubt.
    (1)

  10. #10
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Hideyuki,

    Thank you for taking the time to address our concerns. For now I have requested and received a refund for the OS X client, but I look forward to seeing the progress you make and will certainly re-purchase if the performance improves to at least be close to Windows. A 20% hit would be one thing, but I see a 60-70% reduction in FPS at matching settings. I am intrigued in your idea to leverage both Metal and the DX11 client. They both sound promising and I look forward to seeing the results.
    (1)

Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast